Searched refs:exp2LOD (Results 1 – 2 of 2) sorted by relevance
74 exp2LOD = 1.0f; in Sampler()137 texture.widthHeightLOD[0] = width * exp2LOD; in setTextureLevel()138 texture.widthHeightLOD[1] = width * exp2LOD; in setTextureLevel()139 texture.widthHeightLOD[2] = height * exp2LOD; in setTextureLevel()140 texture.widthHeightLOD[3] = height * exp2LOD; in setTextureLevel()142 texture.widthLOD[0] = width * exp2LOD; in setTextureLevel()143 texture.widthLOD[1] = width * exp2LOD; in setTextureLevel()144 texture.widthLOD[2] = width * exp2LOD; in setTextureLevel()145 texture.widthLOD[3] = width * exp2LOD; in setTextureLevel()147 texture.heightLOD[0] = height * exp2LOD; in setTextureLevel()[all …]
238 float exp2LOD; member in sw::Sampler