Searched refs:fAllowNear (Results 1 – 10 of 10) sorted by relevance
101 , fAllowNear(true) { in LineQuadraticIntersections()109 SkDEBUGPARAMS(fAllowNear(false)) { in LineQuadraticIntersections()113 fAllowNear = allow; in allowNear()171 if (fAllowNear) { in intersect()200 if (fAllowNear) { in horizontalIntersect()256 if (fAllowNear) { in verticalIntersect()420 bool fAllowNear; member in LineQuadraticIntersections439 q.allowNear(fAllowNear); in intersect()
23 , fAllowNear(true) { in LineConicIntersections()31 SkDEBUGPARAMS(fAllowNear(false)) { in LineConicIntersections()35 fAllowNear = allow; in allowNear()74 if (fAllowNear) { in horizontalIntersect()99 if (fAllowNear) { in intersect()152 if (fAllowNear) { in verticalIntersect()344 bool fAllowNear; member in LineConicIntersections363 c.allowNear(fAllowNear); in intersect()
89 , fAllowNear(true) { in LineCubicIntersections()94 fAllowNear = allow; in allowNear()150 if (fAllowNear) { in intersect()186 if (fAllowNear) { in horizontalIntersect()249 if (fAllowNear) { in verticalIntersect()415 bool fAllowNear; member in LineCubicIntersections434 c.allowNear(fAllowNear); in intersect()
111 bool unparallel = fAllowNear ? NotAlmostEqualUlps_Pin(axByLen, ayBxLen) in intersect()131 if (fAllowNear || !unparallel) { in intersect()237 if (fAllowNear || result == 2) { in horizontal()313 if (fAllowNear || result == 2) { in vertical()
47 fAllowNear = nearAllowed; in allowNear()193 fAllowNear = true; in reset()318 bool fAllowNear; variable