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Searched refs:fCachedScissor (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/vk/
DGrVkCommandBuffer.cpp34 memset(&fCachedScissor, 0, sizeof(VkRect2D)); in invalidateState()
35 fCachedScissor.offset.x = -1; // Scissor offset must be greater that 0 to be valid in invalidateState()
317 if (memcmp(scissors, &fCachedScissor, sizeof(VkRect2D))) { in setScissor()
322 fCachedScissor = scissors[0]; in setScissor()
DGrVkCommandBuffer.h169 VkRect2D fCachedScissor; variable
/external/skia/src/gpu/vk/
DGrVkCommandBuffer.cpp34 memset(&fCachedScissor, 0, sizeof(VkRect2D)); in invalidateState()
35 fCachedScissor.offset.x = -1; // Scissor offset must be greater that 0 to be valid in invalidateState()
317 if (memcmp(scissors, &fCachedScissor, sizeof(VkRect2D))) { in setScissor()
322 fCachedScissor = scissors[0]; in setScissor()
DGrVkCommandBuffer.h169 VkRect2D fCachedScissor; variable