/external/pdfium/core/fxge/ |
D | cfx_color.cpp | 120 ret = ConvertGRAY2RGB(fColor1); in ConvertColorType() 123 ret = ConvertGRAY2CMYK(fColor1); in ConvertColorType() 130 ret = ConvertRGB2GRAY(fColor1, fColor2, fColor3); in ConvertColorType() 133 ret = ConvertRGB2CMYK(fColor1, fColor2, fColor3); in ConvertColorType() 140 ret = ConvertCMYK2GRAY(fColor1, fColor2, fColor3, fColor4); in ConvertColorType() 143 ret = ConvertCMYK2RGB(fColor1, fColor2, fColor3, fColor4); in ConvertColorType() 159 ret = ConvertGRAY2RGB(fColor1); in ToFXColor() 164 ret = CFX_Color(CFX_Color::kRGB, fColor1, fColor2, fColor3); in ToFXColor() 169 ret = ConvertCMYK2RGB(fColor1, fColor2, fColor3, fColor4); in ToFXColor() 174 return ArgbEncode(ret.fColor4, static_cast<int32_t>(ret.fColor1 * 255), in ToFXColor() [all …]
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D | cfx_color.h | 28 fColor1(color1), in nColorType() 35 fColor1(r / 255.0f), in CFX_Color() 51 fColor1 = 0.0f; in Reset() 58 float fColor1; member
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/external/skia/samplecode/ |
D | SampleSGInval.cpp | 28 fColor1 = sksg::Color::Make(0); in onOnceBeforeDraw() 32 fRoot->addChild(sksg::Draw::Make(fRect1, fColor1)); in onOnceBeforeDraw() 78 fColor1->setColor(SkColorSetARGB(128 * (1 + std::sin(t)), 0, 0x80, 0)); in onAnimate() 88 sk_sp<sksg::Color> fColor1, member in SGInvalView
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/external/skqp/samplecode/ |
D | SampleSGInval.cpp | 28 fColor1 = sksg::Color::Make(0); in onOnceBeforeDraw() 32 fRoot->addChild(sksg::Draw::Make(fRect1, fColor1)); in onOnceBeforeDraw() 78 fColor1->setColor(SkColorSetARGB(128 * (1 + std::sin(t)), 0, 0x80, 0)); in onAnimate() 88 sk_sp<sksg::Color> fColor1, member in SGInvalView
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/external/skia/src/gpu/effects/ |
D | GrOverdrawFragmentProcessor.cpp | 76 if (fColor1 != that.fColor1) return false; in onIsEqual() 86 , fColor1(src.fColor1) in GrOverdrawFragmentProcessor()
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D | GrOverdrawFragmentProcessor.h | 20 SkPMColor color1() const { return fColor1; } in color1() 40 , fColor1(color1) in GrOverdrawFragmentProcessor() 50 SkPMColor fColor1; variable
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/external/skqp/src/gpu/effects/ |
D | GrOverdrawFragmentProcessor.cpp | 76 if (fColor1 != that.fColor1) return false; in onIsEqual() 86 , fColor1(src.fColor1) in GrOverdrawFragmentProcessor()
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D | GrOverdrawFragmentProcessor.h | 20 SkPMColor color1() const { return fColor1; } in color1() 40 , fColor1(color1) in GrOverdrawFragmentProcessor() 50 SkPMColor fColor1; variable
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/external/skia/gm/ |
D | alphagradients.cpp | 43 SkColor fColor1; in onDraw() member 66 draw_grad(canvas, r, gRec[i].fColor0, gRec[i].fColor1, SkToBool(doPreMul)); in onDraw()
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/external/skqp/gm/ |
D | alphagradients.cpp | 43 SkColor fColor1; in onDraw() member 66 draw_grad(canvas, r, gRec[i].fColor0, gRec[i].fColor1, SkToBool(doPreMul)); in onDraw()
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/external/pdfium/fpdfsdk/pwl/ |
D | cpwl_wnd.h | 83 return c1.nColorType == c2.nColorType && c1.fColor1 - c2.fColor1 < 0.0001 && 84 c1.fColor1 - c2.fColor1 > -0.0001 &&
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D | cpwl_appstream.cpp | 108 sColorStream << color.fColor1 << " " << color.fColor2 << " " in GetColorAppStream() 114 sColorStream << color.fColor1 << " " in GetColorAppStream() 120 sColorStream << color.fColor1 << " " << color.fColor2 << " " in GetColorAppStream()
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/external/pdfium/fxjs/ |
D | cjs_color.cpp | 57 pRuntime->PutArrayElement(array, 1, pRuntime->NewNumber(color.fColor1)); in ConvertPWLColorToArray() 62 pRuntime->PutArrayElement(array, 1, pRuntime->NewNumber(color.fColor1)); in ConvertPWLColorToArray() 69 pRuntime->PutArrayElement(array, 1, pRuntime->NewNumber(color.fColor1)); in ConvertPWLColorToArray()
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/external/pdfium/fpdfsdk/ |
D | fpdfannot.cpp | 548 *R = color.fColor1 * 255.f; in FPDFAnnot_GetColor() 553 *R = 255.f * color.fColor1; in FPDFAnnot_GetColor() 554 *G = 255.f * color.fColor1; in FPDFAnnot_GetColor() 555 *B = 255.f * color.fColor1; in FPDFAnnot_GetColor() 558 *R = 255.f * (1 - color.fColor1) * (1 - color.fColor4); in FPDFAnnot_GetColor()
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/external/pdfium/core/fpdfdoc/ |
D | cpvt_generateap.cpp | 173 sColorStream << color.fColor1 << " " << color.fColor2 << " " in GenerateColorAP() 179 sColorStream << color.fColor1 << " " in GenerateColorAP() 184 sColorStream << color.fColor1 << " " << color.fColor2 << " " in GenerateColorAP()
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