Searched refs:fCoverageTimesWind (Results 1 – 4 of 4) sorted by relevance
/external/skqp/src/gpu/ccpr/ |
D | GrCCTriangleShader.cpp | 19 fCoverageTimesWind.reset(kHalf_GrSLType, scope); in onEmitVaryings() 21 varyingHandler->addFlatVarying("wind", &fCoverageTimesWind); in onEmitVaryings() 22 code->appendf("%s = %s;", OutName(fCoverageTimesWind), wind); in onEmitVaryings() 24 varyingHandler->addVarying("coverage_times_wind", &fCoverageTimesWind); in onEmitVaryings() 25 code->appendf("%s = %s * %s;", OutName(fCoverageTimesWind), inputCoverage, wind); in onEmitVaryings() 31 f->codeAppendf("%s = %s;", outputCoverage, fCoverageTimesWind.fsIn()); in onEmitFragmentCode()
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D | GrCCTriangleShader.h | 24 GrGLSLVarying fCoverageTimesWind; variable
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/external/skia/src/gpu/ccpr/ |
D | GrCCTriangleShader.cpp | 19 fCoverageTimesWind.reset(kHalf_GrSLType, scope); in onEmitVaryings() 21 varyingHandler->addVarying("wind", &fCoverageTimesWind, in onEmitVaryings() 23 code->appendf("%s = %s;", OutName(fCoverageTimesWind), wind); in onEmitVaryings() 25 varyingHandler->addVarying("coverage_times_wind", &fCoverageTimesWind); in onEmitVaryings() 26 code->appendf("%s = %s * %s;", OutName(fCoverageTimesWind), inputCoverage, wind); in onEmitVaryings() 32 f->codeAppendf("%s = %s;", outputCoverage, fCoverageTimesWind.fsIn()); in onEmitFragmentCode()
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D | GrCCTriangleShader.h | 24 GrGLSLVarying fCoverageTimesWind; variable
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