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Searched refs:fCoverageTimesWind (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/ccpr/
DGrCCTriangleShader.cpp19 fCoverageTimesWind.reset(kHalf_GrSLType, scope); in onEmitVaryings()
21 varyingHandler->addFlatVarying("wind", &fCoverageTimesWind); in onEmitVaryings()
22 code->appendf("%s = %s;", OutName(fCoverageTimesWind), wind); in onEmitVaryings()
24 varyingHandler->addVarying("coverage_times_wind", &fCoverageTimesWind); in onEmitVaryings()
25 code->appendf("%s = %s * %s;", OutName(fCoverageTimesWind), inputCoverage, wind); in onEmitVaryings()
31 f->codeAppendf("%s = %s;", outputCoverage, fCoverageTimesWind.fsIn()); in onEmitFragmentCode()
DGrCCTriangleShader.h24 GrGLSLVarying fCoverageTimesWind; variable
/external/skia/src/gpu/ccpr/
DGrCCTriangleShader.cpp19 fCoverageTimesWind.reset(kHalf_GrSLType, scope); in onEmitVaryings()
21 varyingHandler->addVarying("wind", &fCoverageTimesWind, in onEmitVaryings()
23 code->appendf("%s = %s;", OutName(fCoverageTimesWind), wind); in onEmitVaryings()
25 varyingHandler->addVarying("coverage_times_wind", &fCoverageTimesWind); in onEmitVaryings()
26 code->appendf("%s = %s * %s;", OutName(fCoverageTimesWind), inputCoverage, wind); in onEmitVaryings()
32 f->codeAppendf("%s = %s;", outputCoverage, fCoverageTimesWind.fsIn()); in onEmitFragmentCode()
DGrCCTriangleShader.h24 GrGLSLVarying fCoverageTimesWind; variable