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Searched refs:fGlRenderContext (Results 1 – 2 of 2) sorted by relevance

/external/skqp/tools/gpu/gl/win/
DCreatePlatformGLTestContext_win.cpp40 HGLRC fGlRenderContext; member in __anon12e984e50111::WinGLTestContext
50 , fGlRenderContext(0) in WinGLTestContext()
98 : shareContext->fGlRenderContext; in WinGLTestContext()
105 if (!(fGlRenderContext = SkCreateWGLContext(fDeviceContext, 0, false, contextType, in WinGLTestContext()
112 glrc = fGlRenderContext; in WinGLTestContext()
152 if (fGlRenderContext) { in destroyGLContext()
154 wglDeleteContext(fGlRenderContext); in destroyGLContext()
155 fGlRenderContext = 0; in destroyGLContext()
173 glrc = fGlRenderContext; in onPlatformMakeCurrent()
185 if (wglGetCurrentContext() == fGlRenderContext) { in onPlatformGetAutoContextRestore()
/external/skia/tools/gpu/gl/win/
DCreatePlatformGLTestContext_win.cpp40 HGLRC fGlRenderContext; member in __anonc024136e0111::WinGLTestContext
50 , fGlRenderContext(0) in WinGLTestContext()
98 : shareContext->fGlRenderContext; in WinGLTestContext()
105 if (!(fGlRenderContext = SkCreateWGLContext(fDeviceContext, 0, false, contextType, in WinGLTestContext()
112 glrc = fGlRenderContext; in WinGLTestContext()
152 if (fGlRenderContext) { in destroyGLContext()
154 wglDeleteContext(fGlRenderContext); in destroyGLContext()
155 fGlRenderContext = 0; in destroyGLContext()
173 glrc = fGlRenderContext; in onPlatformMakeCurrent()
185 if (wglGetCurrentContext() == fGlRenderContext) { in onPlatformGetAutoContextRestore()