Searched refs:fKLMD (Results 1 – 4 of 4) sorted by relevance
/external/skqp/src/gpu/ccpr/ |
D | GrCCCubicShader.cpp | 86 fKLMD.reset(kFloat4_GrSLType, scope); in onEmitVaryings() 87 varyingHandler->addVarying("klmd", &fKLMD); in onEmitVaryings() 90 code->appendf("%s = float4(klm, d);", OutName(fKLMD)); in onEmitVaryings() 98 fKLMD.fsIn(), fKLMD.fsIn(), fKLMD.fsIn(), fKLMD.fsIn()); in onEmitFragmentCode() 165 fKLMD.fsIn(), fKLMD.fsIn()); in emitCoverage()
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D | GrCCCubicShader.h | 40 GrGLSLVarying fKLMD; variable
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/external/skia/src/gpu/ccpr/ |
D | GrCCCubicShader.cpp | 86 fKLMD.reset(kFloat4_GrSLType, scope); in onEmitVaryings() 87 varyingHandler->addVarying("klmd", &fKLMD); in onEmitVaryings() 90 code->appendf("%s = float4(klm, d);", OutName(fKLMD)); in onEmitVaryings() 98 fKLMD.fsIn(), fKLMD.fsIn(), fKLMD.fsIn(), fKLMD.fsIn()); in onEmitFragmentCode() 167 fKLMD.fsIn(), fKLMD.fsIn()); in emitCoverage()
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D | GrCCCubicShader.h | 40 GrGLSLVarying fKLMD; variable
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