/external/skqp/src/utils/ |
D | SkShadowTessellator.cpp | 36 fPositions.begin(), nullptr, fColors.begin(), in releaseVertices() 43 int vertexCount() const { return fPositions.count(); } in vertexCount() 78 SkTDArray<SkPoint> fPositions; member in SkBaseShadowTessellator 253 *fPositions.push() = fPrevPoint + currNormal; in addArc() 256 *fIndices.push() = fPositions.count() - 1; in addArc() 257 *fIndices.push() = fPositions.count() - 2; in addArc() 262 *fPositions.push() = fPrevPoint + nextNormal; in addArc() 265 *fIndices.push() = fPositions.count() - 1; in addArc() 266 *fIndices.push() = fPositions.count() - 2; in addArc() 391 fPositions.setReserve(4 * path.countPoints()); in SkAmbientShadowTessellator() [all …]
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/external/skia/src/utils/ |
D | SkShadowTessellator.cpp | 36 fPositions.begin(), nullptr, fColors.begin(), in releaseVertices() 43 int vertexCount() const { return fPositions.count(); } in vertexCount() 78 SkTDArray<SkPoint> fPositions; member in SkBaseShadowTessellator 259 *fPositions.push() = fPrevPoint + currNormal; in addArc() 262 *fIndices.push() = fPositions.count() - 1; in addArc() 263 *fIndices.push() = fPositions.count() - 2; in addArc() 268 *fPositions.push() = fPrevPoint + nextNormal; in addArc() 271 *fIndices.push() = fPositions.count() - 1; in addArc() 272 *fIndices.push() = fPositions.count() - 2; in addArc() 404 fPositions.setReserve(4 * path.countPoints()); in SkAmbientShadowTessellator() [all …]
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/external/skia/gm/ |
D | variedtext.cpp | 95 fPositions[i].fX = random.nextRangeScalar(safeRect.fLeft, safeRect.fRight); in onOnceBeforeDraw() 96 fPositions[i].fY = random.nextRangeScalar(safeRect.fTop, safeRect.fBottom); in onOnceBeforeDraw() 99 fClipRects[i].offset(fPositions[i].fX, fPositions[i].fY); in onOnceBeforeDraw() 116 canvas->translate(fPositions[i].fX, fPositions[i].fY); in onDraw() 150 SkPoint fPositions[kCnt]; member in VariedTextGM
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/external/skqp/gm/ |
D | variedtext.cpp | 95 fPositions[i].fX = random.nextRangeScalar(safeRect.fLeft, safeRect.fRight); in onOnceBeforeDraw() 96 fPositions[i].fY = random.nextRangeScalar(safeRect.fTop, safeRect.fBottom); in onOnceBeforeDraw() 99 fClipRects[i].offset(fPositions[i].fX, fPositions[i].fY); in onOnceBeforeDraw() 116 canvas->translate(fPositions[i].fX, fPositions[i].fY); in onDraw() 150 SkPoint fPositions[kCnt]; member in VariedTextGM
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/external/icu/icu4c/source/common/ |
D | rbbitblb.cpp | 585 failState->fPositions = new UVector(*fStatus); in buildStateTable() 586 if (failState->fPositions == NULL) { in buildStateTable() 589 if (failState->fPositions == NULL || U_FAILURE(*fStatus)) { in buildStateTable() 606 initialState->fPositions = new UVector(*fStatus); in buildStateTable() 607 if (initialState->fPositions == NULL) { in buildStateTable() 613 setAdd(initialState->fPositions, fTree->fFirstPosSet); in buildStateTable() 647 for (px=0; px<T->fPositions->size(); px++) { in buildStateTable() 648 p = (RBBINode *)T->fPositions->elementAt(px); in buildStateTable() 670 if (setEquals(U, temp2->fPositions)) { in buildStateTable() 672 U = temp2->fPositions; in buildStateTable() [all …]
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D | rbbi.cpp | 724 int32_t fPositions[8]; member 727 LookAheadResults() : fUsedSlotLimit(0), fPositions(), fKeys() {}; in LookAheadResults() 732 return fPositions[i]; in getPosition() 743 fPositions[i] = position; in setPosition() 752 fPositions[i] = position; in setPosition()
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D | rbbitblb.h | 111 UVector *fPositions; // Set of parse tree positions associated variable
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/external/icu/icu4c/source/layoutex/layout/ |
D | ParagraphLayout.h | 340 const float *fPositions; variable 704 return fPositions; in getPositions() 728 …: UObject(), fFont(NULL), fDirection(UBIDI_LTR), fGlyphCount(0), fGlyphs(NULL), fPositions(NULL), … in VisualRun() 734 …: UObject(), fFont(NULL), fDirection(UBIDI_LTR), fGlyphCount(0), fGlyphs(NULL), fPositions(NULL), … in VisualRun() 742 fGlyphs(glyphs), fPositions(positions), fGlyphToCharMap(glyphToCharMap) in VisualRun()
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/external/icu/icu4j/main/classes/core/src/com/ibm/icu/text/ |
D | RBBITableBuilder.java | 45 Set<RBBINode> fPositions; // Set of parse tree positions associated field in RBBITableBuilder.RBBIStateDescriptor 56 fPositions = new HashSet<RBBINode>(); in RBBIStateDescriptor() 542 initialState.fPositions.addAll(fRB.fTreeRoots[fRootIx].fFirstPosSet); in buildStateTable() 570 for (RBBINode p : T.fPositions) { in buildStateTable() 588 if (U.equals(temp2.fPositions)) { in buildStateTable() 589 U = temp2.fPositions; in buildStateTable() 600 newState.fPositions = U; in buildStateTable() 636 if (sd.fPositions.contains(endMarker)) { in flagAcceptingStates() 688 if (sd.fPositions.contains(lookAheadNode)) { in flagLookAheadStates() 715 … if (sd.fPositions.contains(tagNode)) { // if s include the tag node t in flagTaggedStates()
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D | RuleBasedBreakIterator.java | 752 int[] fPositions; field in RuleBasedBreakIterator.LookAheadResults 757 fPositions = new int[kMaxLookaheads]; in LookAheadResults() 764 return fPositions[i]; in getPosition() 775 fPositions[i] = position; in setPosition() 784 fPositions[i] = position; in setPosition()
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/external/icu/android_icu4j/src/main/java/android/icu/text/ |
D | RBBITableBuilder.java | 46 Set<RBBINode> fPositions; // Set of parse tree positions associated field in RBBITableBuilder.RBBIStateDescriptor 57 fPositions = new HashSet<RBBINode>(); in RBBIStateDescriptor() 543 initialState.fPositions.addAll(fRB.fTreeRoots[fRootIx].fFirstPosSet); in buildStateTable() 571 for (RBBINode p : T.fPositions) { in buildStateTable() 589 if (U.equals(temp2.fPositions)) { in buildStateTable() 590 U = temp2.fPositions; in buildStateTable() 601 newState.fPositions = U; in buildStateTable() 637 if (sd.fPositions.contains(endMarker)) { in flagAcceptingStates() 689 if (sd.fPositions.contains(lookAheadNode)) { in flagLookAheadStates() 716 … if (sd.fPositions.contains(tagNode)) { // if s include the tag node t in flagTaggedStates()
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D | RuleBasedBreakIterator.java | 731 int[] fPositions; field in RuleBasedBreakIterator.LookAheadResults 736 fPositions = new int[kMaxLookaheads]; in LookAheadResults() 743 return fPositions[i]; in getPosition() 754 fPositions[i] = position; in setPosition() 763 fPositions[i] = position; in setPosition()
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/external/skqp/src/core/ |
D | SkFindAndPlaceGlyph.h | 170 : fPositions(positions) { } in HorizontalPositions() 173 SkScalar x = *fPositions++; in nextPoint() 178 const SkScalar* fPositions; 184 : fPositions(positions) { } in ArbitraryPositions() 187 SkPoint to_return{fPositions[0], fPositions[1]}; in nextPoint() 188 fPositions += 2; in nextPoint() 193 const SkScalar* fPositions;
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D | SkVertices.cpp | 81 fVertices->fPositions = (SkPoint*)ptr; ptr += sizes.fVSize; in init() 93 fVertices->fBounds.set(fVertices->fPositions, fVertices->fVertexCnt); in detach() 184 writer.write(fPositions, sizes.fVSize); in encode()
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/external/skia/src/core/ |
D | SkFindAndPlaceGlyph.h | 170 : fPositions(positions) { } in HorizontalPositions() 173 SkScalar x = *fPositions++; in nextPoint() 178 const SkScalar* fPositions; 184 : fPositions(positions) { } in ArbitraryPositions() 187 SkPoint to_return{fPositions[0], fPositions[1]}; in nextPoint() 188 fPositions += 2; in nextPoint() 193 const SkScalar* fPositions;
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D | SkVertices.cpp | 81 fVertices->fPositions = (SkPoint*)ptr; ptr += sizes.fVSize; in init() 93 fVertices->fBounds.set(fVertices->fPositions, fVertices->fVertexCnt); in detach() 184 writer.write(fPositions, sizes.fVSize); in encode()
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/external/skia/include/core/ |
D | SkVertices.h | 91 const SkPoint* positions() const { return fPositions; } in positions() 128 SkPoint* fPositions; variable
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/external/skqp/include/core/ |
D | SkVertices.h | 91 const SkPoint* positions() const { return fPositions; } in positions() 128 SkPoint* fPositions; variable
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/external/skqp/src/gpu/ops/ |
D | GrTextureOp.cpp | 124 this->writeOutputPosition(args.fVertBuilder, gpArgs, textureGP.fPositions.fName); in createGLSLInstance() 184 aaDistVarying.vsOut(), textureGP.fPositions.fName, in createGLSLInstance() 185 textureGP.fPositions.fName, textureGP.fPositions.fName, in createGLSLInstance() 186 textureGP.fPositions.fName); in createGLSLInstance() 250 fPositions = this->addVertexAttrib("position", kFloat2_GrVertexAttribType); in TextureGeometryProcessor() 281 Attribute fPositions; member in __anonfd16b2a90111::TextureGeometryProcessor
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/external/skia/src/gpu/ops/ |
D | GrTextureOp.cpp | 125 this->writeOutputPosition(args.fVertBuilder, gpArgs, textureGP.fPositions.fName); in createGLSLInstance() 178 aaDistVarying.vsOut(), textureGP.fPositions.fName, in createGLSLInstance() 179 textureGP.fPositions.fName, textureGP.fPositions.fName, in createGLSLInstance() 180 textureGP.fPositions.fName); in createGLSLInstance() 245 fPositions = this->addVertexAttrib("position", kFloat2_GrVertexAttribType); in TextureGeometryProcessor() 276 Attribute fPositions; member in __anona4a909120111::TextureGeometryProcessor
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D | GrLatticeOp.cpp | 67 this->writeOutputPosition(args.fVertBuilder, gpArgs, latticeGP.fPositions.fName); in createGLSLInstance() 100 fPositions = this->addVertexAttrib("position", kFloat2_GrVertexAttribType); in LatticeGP() 108 Attribute fPositions; member in __anon02bfad470111::LatticeGP
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/external/skqp/src/gpu/text/ |
D | GrStencilAndCoverTextContext.cpp | 310 SkPoint fPositions[kWriteBufferSize]; member in GrStencilAndCoverTextContext::FallbackBlobBuilder 659 fPositions[fBuffIdx] = pos; in appendGlyph() 673 memcpy(buff.pos, SkPointPriv::AsScalars(fPositions[0]), fBuffIdx * 2 * sizeof(SkScalar)); in flush()
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/external/icu/icu4c/source/layoutex/ |
D | ParagraphLayout.cpp | 1274 LE_DELETE_ARRAY(fPositions); in ~VisualRun()
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