Searched refs:fProgramID (Results 1 – 8 of 8) sorted by relevance
40 , fProgramID(programID) in GrGLProgram()50 GL_CALL(UseProgram(fProgramID)); in GrGLProgram()56 if (fProgramID) { in ~GrGLProgram()57 GL_CALL(DeleteProgram(fProgramID)); in ~GrGLProgram()65 fProgramID = 0; in abandon()
52 GrGLuint programID() const { return fProgramID; } in programID()138 GrGLuint fProgramID; variable
106 GrGLuint fProgramID; variable
21 , fProgramID(programID) { in GrGLProgramDataManager()245 fGpu->glPathRendering()->setProgramPathFragmentInputTransform(fProgramID, in setPathFragmentInputTransform()