Searched refs:fRadius2 (Results 1 – 5 of 5) sorted by relevance
/external/skia/src/shaders/gradients/ |
D | SkTwoPointConicalGradient.cpp | 94 , fRadius2(endRadius) in SkTwoPointConicalGradient() 98 SkASSERT(fCenter1 != fCenter2 || fRadius1 != fRadius2); in SkTwoPointConicalGradient() 118 info->fRadius[1] = fRadius2; in asAGradient() 168 buffer.writeScalar(fRadius2); in flatten() 188 return SkGradientShader::MakeTwoPointConical(fCenter1, fRadius1, fCenter2, fRadius2, in onMakeColorSpace() 211 str->appendScalar(fRadius2); in toString() 222 const auto dRadius = fRadius2 - fRadius1; in appendGradientStages() 228 auto scale = SkTMax(fRadius1, fRadius2) / dRadius; in appendGradientStages()
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D | SkTwoPointConicalGradient.h | 58 SkScalar getDiffRadius() const { return fRadius2 - fRadius1; } in getDiffRadius() 61 SkScalar getEndRadius() const { return fRadius2; } in getEndRadius() 87 SkScalar fRadius2; variable
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/external/skqp/src/shaders/gradients/ |
D | SkTwoPointConicalGradient.cpp | 94 , fRadius2(endRadius) in SkTwoPointConicalGradient() 98 SkASSERT(fCenter1 != fCenter2 || fRadius1 != fRadius2); in SkTwoPointConicalGradient() 118 info->fRadius[1] = fRadius2; in asAGradient() 168 buffer.writeScalar(fRadius2); in flatten() 188 return SkGradientShader::MakeTwoPointConical(fCenter1, fRadius1, fCenter2, fRadius2, in onMakeColorSpace() 211 str->appendScalar(fRadius2); in toString() 222 const auto dRadius = fRadius2 - fRadius1; in appendGradientStages() 228 auto scale = SkTMax(fRadius1, fRadius2) / dRadius; in appendGradientStages()
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D | SkTwoPointConicalGradient.h | 58 SkScalar getDiffRadius() const { return fRadius2 - fRadius1; } in getDiffRadius() 61 SkScalar getEndRadius() const { return fRadius2; } in getEndRadius() 87 SkScalar fRadius2; variable
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/external/pdfium/xfa/fxfa/parser/ |
D | cxfa_rectangle.cpp | 116 float fRadius2 = corner2->GetRadius(); in GetFillPath() local 196 fillPath->LineTo(CFX_PointF(cp2.x + fRadius2 * nx, cp2.y + fRadius2 * ny)); in GetFillPath() 454 float fRadius2 = bCorner ? corner2->GetRadius() : 0.0f; in GetPath() local 580 path.LineTo(CFX_PointF(cp2.x + fRadius2 * nx + offsetEX, in GetPath() 581 cp2.y + fRadius2 * ny + offsetEY)); in GetPath()
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