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Searched refs:fShaderBuffer (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/core/
DSkRasterPipelineBlitter.cpp82 std::vector<SkPM4f> fShaderBuffer; member in SkRasterPipelineBlitter
295 if (w > SkToInt(fShaderBuffer.size())) { in burst_shade()
296 fShaderBuffer.resize(w); in burst_shade()
298 fBurstCtx->shadeSpan4f(x,y, fShaderBuffer.data(), w); in burst_shade()
300 fShaderOutput = SkJumper_MemoryCtx{ fShaderBuffer.data() - x, 0 }; in burst_shade()
/external/skia/src/core/
DSkRasterPipelineBlitter.cpp82 std::vector<SkPM4f> fShaderBuffer; member in SkRasterPipelineBlitter
295 if (w > SkToInt(fShaderBuffer.size())) { in burst_shade()
296 fShaderBuffer.resize(w); in burst_shade()
298 fBurstCtx->shadeSpan4f(x,y, fShaderBuffer.data(), w); in burst_shade()
300 fShaderOutput = SkJumper_MemoryCtx{ fShaderBuffer.data() - x, 0 }; in burst_shade()