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Searched refs:fVertexCount (Results 1 – 8 of 8) sorted by relevance

/external/skqp/src/gpu/
DGrMesh.h27 SkDEBUGCODE(fNonIndexNonInstanceData.fVertexCount = -1;) in GrMesh()
90 int fVertexCount; member
107 int fVertexCount; member
121 int fVertexCount; member
135 fNonIndexNonInstanceData.fVertexCount = vertexCount; in setNonIndexedNonInstanced()
165 fPatternData.fVertexCount = vertexCount; in setIndexedPatterned()
178 fInstanceNonIndexData.fVertexCount = vertexCount; in setInstanced()
206 fInstanceNonIndexData.fVertexCount, fBaseVertex, in sendToGpu()
220 SkASSERT(fNonIndexNonInstanceData.fVertexCount > 0); in sendToGpu()
222 fNonIndexNonInstanceData.fVertexCount, fBaseVertex); in sendToGpu()
[all …]
/external/skia/src/gpu/
DGrMesh.h27 SkDEBUGCODE(fNonIndexNonInstanceData.fVertexCount = -1;) in GrMesh()
90 int fVertexCount; member
107 int fVertexCount; member
121 int fVertexCount; member
135 fNonIndexNonInstanceData.fVertexCount = vertexCount; in setNonIndexedNonInstanced()
165 fPatternData.fVertexCount = vertexCount; in setIndexedPatterned()
178 fInstanceNonIndexData.fVertexCount = vertexCount; in setInstanced()
206 fInstanceNonIndexData.fVertexCount, fBaseVertex, in sendToGpu()
220 SkASSERT(fNonIndexNonInstanceData.fVertexCount > 0); in sendToGpu()
222 fNonIndexNonInstanceData.fVertexCount, fBaseVertex); in sendToGpu()
[all …]
/external/skia/src/gpu/ops/
DGrDrawVerticesOp.cpp39 fVertexCount = vertices->vertexCount(); in GrDrawVerticesOp()
74 fMeshes.count(), fVertexCount, fIndexCount); in dumpInfo()
156 void* verts = target->makeVertexSpace(vertexStride, fVertexCount, &vertexBuffer, &firstVertex); in onPrepareDraws()
245 mesh.setNonIndexedNonInstanced(fVertexCount); in onPrepareDraws()
247 mesh.setIndexed(indexBuffer, fIndexCount, firstIndex, 0, fVertexCount - 1); in onPrepareDraws()
276 if (fVertexCount + that->fVertexCount > SK_MaxU16) { in onCombineIfPossible()
298 fVertexCount += that->fVertexCount; in onCombineIfPossible()
DGrTessellatingPathRenderer.cpp116 fVertexCount = vertexCount; in lock()
121 fTarget->putBackVertices(fVertexCount - actualCount, stride()); in unlock()
129 int fVertexCount; member in __anonead2b9b50111::DynamicVertexAllocator
DGrDrawVerticesOp.h125 int fVertexCount; variable
/external/skqp/src/gpu/ops/
DGrDrawVerticesOp.cpp39 fVertexCount = vertices->vertexCount(); in GrDrawVerticesOp()
74 fMeshes.count(), fVertexCount, fIndexCount); in dumpInfo()
156 void* verts = target->makeVertexSpace(vertexStride, fVertexCount, &vertexBuffer, &firstVertex); in onPrepareDraws()
245 mesh.setNonIndexedNonInstanced(fVertexCount); in onPrepareDraws()
247 mesh.setIndexed(indexBuffer, fIndexCount, firstIndex, 0, fVertexCount - 1); in onPrepareDraws()
276 if (fVertexCount + that->fVertexCount > SK_MaxU16) { in onCombineIfPossible()
298 fVertexCount += that->fVertexCount; in onCombineIfPossible()
DGrTessellatingPathRenderer.cpp116 fVertexCount = vertexCount; in lock()
121 fTarget->putBackVertices(fVertexCount - actualCount, stride()); in unlock()
129 int fVertexCount; member in __anonacfa9a6c0111::DynamicVertexAllocator
DGrDrawVerticesOp.h125 int fVertexCount; variable