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/external/autotest/client/site_tests/graphics_SanAngeles/src/
Ddemo.c594 const GLfloat fadeColor = minFade / 1024.f; in drawFadeQuad() local
600 glUniform1f(sShaderFade.minFade, fadeColor); in drawFadeQuad()
607 glColor4f(fadeColor, fadeColor, fadeColor, 0); in drawFadeQuad()