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/external/mesa3d/src/gallium/state_trackers/wgl/
Dstw_framebuffer.c53 struct stw_framebuffer *fb; in stw_framebuffer_from_hwnd_locked() local
55 for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next) in stw_framebuffer_from_hwnd_locked()
56 if (fb->hWnd == hwnd) { in stw_framebuffer_from_hwnd_locked()
57 stw_framebuffer_lock(fb); in stw_framebuffer_from_hwnd_locked()
58 assert(fb->mutex.RecursionCount == 1); in stw_framebuffer_from_hwnd_locked()
59 return fb; in stw_framebuffer_from_hwnd_locked()
74 stw_framebuffer_release_locked(struct stw_framebuffer *fb) in stw_framebuffer_release_locked() argument
78 assert(fb); in stw_framebuffer_release_locked()
79 assert(stw_own_mutex(&fb->mutex)); in stw_framebuffer_release_locked()
83 fb->refcnt--; in stw_framebuffer_release_locked()
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Dstw_ext_pbuffer.c80 struct stw_framebuffer *fb; in wglCreatePbufferARB() local
249 fb = stw_framebuffer_create(hDC, iPixelFormat); in wglCreatePbufferARB()
250 if (!fb) { in wglCreatePbufferARB()
255 fb->bPbuffer = TRUE; in wglCreatePbufferARB()
258 fb->textureTarget = textureTarget; in wglCreatePbufferARB()
259 fb->textureFormat = textureFormat; in wglCreatePbufferARB()
260 fb->textureMipmap = textureMipmap; in wglCreatePbufferARB()
262 iDisplayablePixelFormat = fb->iDisplayablePixelFormat; in wglCreatePbufferARB()
264 stw_framebuffer_unlock(fb); in wglCreatePbufferARB()
273 return (HPBUFFERARB)fb; in wglCreatePbufferARB()
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Dstw_framebuffer.h142 stw_framebuffer_reference_locked(struct stw_framebuffer *fb) in stw_framebuffer_reference_locked() argument
144 if (fb) { in stw_framebuffer_reference_locked()
145 assert(stw_own_mutex(&fb->mutex)); in stw_framebuffer_reference_locked()
146 fb->refcnt++; in stw_framebuffer_reference_locked()
152 stw_framebuffer_release_locked(struct stw_framebuffer *fb);
174 struct stw_framebuffer *fb,
178 stw_framebuffer_update(struct stw_framebuffer *fb);
182 stw_framebuffer_lock(struct stw_framebuffer *fb) in stw_framebuffer_lock() argument
184 assert(fb); in stw_framebuffer_lock()
185 EnterCriticalSection(&fb->mutex); in stw_framebuffer_lock()
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Dstw_ext_rendertexture.c109 struct stw_framebuffer *fb; in wglBindTexImageARB() local
132 fb = stw_framebuffer_from_HPBUFFERARB(hPbuffer); in wglBindTexImageARB()
133 if (!fb) { in wglBindTexImageARB()
146 target = translate_target(fb->textureTarget); in wglBindTexImageARB()
152 texFormat = translate_texture_format(fb->textureFormat); in wglBindTexImageARB()
166 pixelFormatSave = fb->iPixelFormat; in wglBindTexImageARB()
167 fb->iPixelFormat = curctx->iPixelFormat; in wglBindTexImageARB()
170 fb->iPixelFormat = pixelFormatSave; in wglBindTexImageARB()
177 st_copy_framebuffer_to_texture(srcBuffer, fb->width, fb->height, in wglBindTexImageARB()
178 target, fb->textureLevel, in wglBindTexImageARB()
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Dstw_st.c41 struct stw_framebuffer *fb; member
156 stw_framebuffer_lock(stwfb->fb); in stw_st_framebuffer_validate()
158 if (stwfb->fb->must_resize || (statt_mask & ~stwfb->texture_mask)) { in stw_st_framebuffer_validate()
160 stwfb->fb->width, stwfb->fb->height, statt_mask); in stw_st_framebuffer_validate()
161 stwfb->fb->must_resize = FALSE; in stw_st_framebuffer_validate()
169 stw_framebuffer_unlock(stwfb->fb); in stw_st_framebuffer_validate()
185 assert(stw_own_mutex(&stwfb->fb->mutex)); in stw_st_framebuffer_present_locked()
189 stw_framebuffer_present_locked(hdc, stwfb->fb, resource); in stw_st_framebuffer_present_locked()
192 stw_framebuffer_unlock(stwfb->fb); in stw_st_framebuffer_present_locked()
195 assert(!stw_own_mutex(&stwfb->fb->mutex)); in stw_st_framebuffer_present_locked()
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/external/mesa3d/src/mesa/main/
Dframebuffer.c55 compute_depth_max(struct gl_framebuffer *fb) in compute_depth_max() argument
57 if (fb->Visual.depthBits == 0) { in compute_depth_max()
62 fb->_DepthMax = (1 << 16) - 1; in compute_depth_max()
64 else if (fb->Visual.depthBits < 32) { in compute_depth_max()
65 fb->_DepthMax = (1 << fb->Visual.depthBits) - 1; in compute_depth_max()
71 fb->_DepthMax = 0xffffffff; in compute_depth_max()
73 fb->_DepthMaxF = (GLfloat) fb->_DepthMax; in compute_depth_max()
76 fb->_MRD = (GLfloat)1.0 / fb->_DepthMaxF; in compute_depth_max()
89 struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer); in _mesa_create_framebuffer() local
91 if (fb) { in _mesa_create_framebuffer()
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Dbuffers.c56 const struct gl_framebuffer *fb) in supported_buffer_bitmask() argument
60 if (_mesa_is_user_fbo(fb)) { in supported_buffer_bitmask()
68 if (fb->Visual.stereoMode) { in supported_buffer_bitmask()
70 if (fb->Visual.doubleBufferMode) { in supported_buffer_bitmask()
74 else if (fb->Visual.doubleBufferMode) { in supported_buffer_bitmask()
78 for (i = 0; i < fb->Visual.numAuxBuffers; i++) { in supported_buffer_bitmask()
268 draw_buffer(struct gl_context *ctx, struct gl_framebuffer *fb, in draw_buffer() argument
284 = supported_buffer_bitmask(ctx, fb); in draw_buffer()
302 _mesa_drawbuffers(ctx, fb, 1, &buffer, &destMask); in draw_buffer()
305 if (fb == ctx->DrawBuffer) { in draw_buffer()
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Dfbobject.c83 delete_dummy_framebuffer(struct gl_framebuffer *fb) in delete_dummy_framebuffer() argument
150 struct gl_framebuffer *fb; in _mesa_lookup_framebuffer() local
155 fb = (struct gl_framebuffer *) in _mesa_lookup_framebuffer()
157 return fb; in _mesa_lookup_framebuffer()
169 struct gl_framebuffer *fb; in _mesa_lookup_framebuffer_err() local
171 fb = _mesa_lookup_framebuffer(ctx, id); in _mesa_lookup_framebuffer_err()
172 if (!fb || fb == &DummyFramebuffer) { in _mesa_lookup_framebuffer_err()
178 return fb; in _mesa_lookup_framebuffer_err()
188 invalidate_framebuffer(struct gl_framebuffer *fb) in invalidate_framebuffer() argument
190 fb->_Status = 0; /* "indeterminate" */ in invalidate_framebuffer()
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Dframebuffer.h42 _mesa_initialize_window_framebuffer(struct gl_framebuffer *fb,
46 _mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name);
56 struct gl_framebuffer *fb);
60 struct gl_framebuffer *fb) in _mesa_reference_framebuffer() argument
62 if (*ptr != fb) in _mesa_reference_framebuffer()
63 _mesa_reference_framebuffer_(ptr, fb); in _mesa_reference_framebuffer()
67 _mesa_resize_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
117 struct gl_framebuffer *fb);
141 _mesa_print_framebuffer(const struct gl_framebuffer *fb);
144 _mesa_is_front_buffer_reading(const struct gl_framebuffer *fb);
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/external/libdrm/tests/kms/
Dlibkms-test-framebuffer.c46 struct kms_framebuffer *fb; in kms_framebuffer_create() local
49 fb = calloc(1, sizeof(*fb)); in kms_framebuffer_create()
50 if (!fb) in kms_framebuffer_create()
53 fb->device = device; in kms_framebuffer_create()
54 fb->width = width; in kms_framebuffer_create()
55 fb->height = height; in kms_framebuffer_create()
56 fb->format = format; in kms_framebuffer_create()
70 free(fb); in kms_framebuffer_create()
76 free(fb); in kms_framebuffer_create()
80 fb->handle = args.handle; in kms_framebuffer_create()
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Dkms-steal-crtc.c50 struct kms_framebuffer *fb; in main() local
97 fb = kms_framebuffer_create(device, screen->width, screen->height, in main()
99 if (!fb) { in main()
104 err = kms_framebuffer_map(fb, &ptr); in main()
110 util_fill_pattern(fb->format, UTIL_PATTERN_SMPTE, &ptr, fb->width, in main()
111 fb->height, fb->pitch); in main()
113 kms_framebuffer_unmap(fb); in main()
115 err = kms_screen_set(screen, device->crtcs[index++], fb); in main()
151 err = kms_screen_set(screen, device->crtcs[index], fb); in main()
160 kms_framebuffer_free(fb); in main()
/external/mesa3d/src/mesa/swrast/
Ds_renderbuffer.c239 add_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, in add_color_renderbuffers() argument
266 assert(fb->Attachment[b].Renderbuffer == NULL); in add_color_renderbuffers()
277 _mesa_add_renderbuffer(fb, b, rb); in add_color_renderbuffers()
293 add_depth_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, in add_depth_renderbuffer() argument
304 assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer == NULL); in add_depth_renderbuffer()
323 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb); in add_depth_renderbuffer()
338 add_stencil_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, in add_stencil_renderbuffer() argument
349 assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL); in add_stencil_renderbuffer()
361 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); in add_stencil_renderbuffer()
369 struct gl_framebuffer *fb) in add_depth_stencil_renderbuffer() argument
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/external/mesa3d/src/gallium/auxiliary/util/
Du_framebuffer.c124 util_unreference_framebuffer_state(struct pipe_framebuffer_state *fb) in util_unreference_framebuffer_state() argument
128 for (i = 0; i < fb->nr_cbufs; i++) { in util_unreference_framebuffer_state()
129 pipe_surface_reference(&fb->cbufs[i], NULL); in util_unreference_framebuffer_state()
132 pipe_surface_reference(&fb->zsbuf, NULL); in util_unreference_framebuffer_state()
134 fb->samples = fb->layers = 0; in util_unreference_framebuffer_state()
135 fb->width = fb->height = 0; in util_unreference_framebuffer_state()
136 fb->nr_cbufs = 0; in util_unreference_framebuffer_state()
144 util_framebuffer_min_size(const struct pipe_framebuffer_state *fb, in util_framebuffer_min_size() argument
152 for (i = 0; i < fb->nr_cbufs; i++) { in util_framebuffer_min_size()
153 if (!fb->cbufs[i]) in util_framebuffer_min_size()
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/external/webrtc/webrtc/modules/remote_bitrate_estimator/test/estimators/
Dnada.cc177 const NadaFeedback& fb = static_cast<const NadaFeedback&>(feedback); in GiveFeedback() local
194 int64_t rtt_ms = now_ms - fb.latest_send_time_ms(); in GiveFeedback()
203 if (fb.congestion_signal() == fb.est_queuing_delay_signal_ms() && in GiveFeedback()
204 fb.est_queuing_delay_signal_ms() < kQueuingDelayUpperBoundMs && in GiveFeedback()
205 fb.derivative() < kDerivativeUpperBound) { in GiveFeedback()
206 AcceleratedRampUp(fb); in GiveFeedback()
208 GradualRateUpdate(fb, delta_s, 1.0); in GiveFeedback()
212 if (fb.congestion_signal() == fb.est_queuing_delay_signal_ms() && in GiveFeedback()
213 fb.est_queuing_delay_signal_ms() < kQueuingDelayUpperBoundMs && in GiveFeedback()
214 fb.exp_smoothed_delay_ms() < in GiveFeedback()
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/external/mesa3d/src/gallium/drivers/swr/
Dswr_clear.cpp35 struct pipe_framebuffer_state *fb = &ctx->framebuffer; in swr_clear() local
45 if (buffers & PIPE_CLEAR_COLOR && fb->nr_cbufs) { in swr_clear()
46 for (unsigned i = 0; i < fb->nr_cbufs; ++i) in swr_clear()
47 if (fb->cbufs[i] && (buffers & (PIPE_CLEAR_COLOR0 << i))) { in swr_clear()
49 layers = std::max(layers, fb->cbufs[i]->u.tex.last_layer - in swr_clear()
50 fb->cbufs[i]->u.tex.first_layer + 1u); in swr_clear()
54 if (buffers & PIPE_CLEAR_DEPTH && fb->zsbuf) { in swr_clear()
56 layers = std::max(layers, fb->zsbuf->u.tex.last_layer - in swr_clear()
57 fb->zsbuf->u.tex.first_layer + 1u); in swr_clear()
60 if (buffers & PIPE_CLEAR_STENCIL && fb->zsbuf) { in swr_clear()
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/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_clear.c81 noop_scissor(struct gl_framebuffer *fb) in noop_scissor() argument
83 return fb->_Xmin <= 0 && in noop_scissor()
84 fb->_Ymin <= 0 && in noop_scissor()
85 fb->_Xmax >= fb->Width && in noop_scissor()
86 fb->_Ymax >= fb->Height; in noop_scissor()
105 struct gl_framebuffer *fb = ctx->DrawBuffer; in brw_fast_clear_depth() local
107 intel_get_renderbuffer(fb, BUFFER_DEPTH); in brw_fast_clear_depth()
109 struct gl_renderbuffer_attachment *depth_att = &fb->Attachment[BUFFER_DEPTH]; in brw_fast_clear_depth()
121 if ((ctx->Scissor.EnableFlags & 1) && !noop_scissor(fb)) { in brw_fast_clear_depth()
166 depth_clear_value = fb->_DepthMax * ctx->Depth.Clear; in brw_fast_clear_depth()
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/external/libvpx/libvpx/test/
Dexternal_frame_buffer_test.cc62 int GetFreeFrameBuffer(size_t min_size, vpx_codec_frame_buffer_t *fb) { in GetFreeFrameBuffer() argument
63 EXPECT_TRUE(fb != NULL); in GetFreeFrameBuffer()
74 SetFrameBuffer(idx, fb); in GetFreeFrameBuffer()
82 int GetZeroFrameBuffer(size_t min_size, vpx_codec_frame_buffer_t *fb) { in GetZeroFrameBuffer() argument
83 EXPECT_TRUE(fb != NULL); in GetZeroFrameBuffer()
93 SetFrameBuffer(idx, fb); in GetZeroFrameBuffer()
99 int ReturnFrameBuffer(vpx_codec_frame_buffer_t *fb) { in ReturnFrameBuffer() argument
100 if (fb == NULL) { in ReturnFrameBuffer()
101 EXPECT_TRUE(fb != NULL); in ReturnFrameBuffer()
105 reinterpret_cast<ExternalFrameBuffer *>(fb->priv); in ReturnFrameBuffer()
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/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_state_surface.c49 const struct pipe_framebuffer_state *fb) in softpipe_set_framebuffer_state() argument
57 struct pipe_surface *cb = i < fb->nr_cbufs ? fb->cbufs[i] : NULL; in softpipe_set_framebuffer_state()
72 sp->framebuffer.nr_cbufs = fb->nr_cbufs; in softpipe_set_framebuffer_state()
75 if (sp->framebuffer.zsbuf != fb->zsbuf) { in softpipe_set_framebuffer_state()
80 pipe_surface_reference(&sp->framebuffer.zsbuf, fb->zsbuf); in softpipe_set_framebuffer_state()
83 sp_tile_cache_set_surface(sp->zsbuf_cache, fb->zsbuf); in softpipe_set_framebuffer_state()
95 sp->framebuffer.width = fb->width; in softpipe_set_framebuffer_state()
96 sp->framebuffer.height = fb->height; in softpipe_set_framebuffer_state()
97 sp->framebuffer.samples = fb->samples; in softpipe_set_framebuffer_state()
98 sp->framebuffer.layers = fb->layers; in softpipe_set_framebuffer_state()
/external/autotest/client/site_tests/graphics_WebGLAquarium/
Dsampler.py144 pipe, fb, state = self.exynos_parser(m_dict['detail'])
146 self.end_last_fb_state(pipe, fb, timestamp)
147 self.start_new_fb_state(pipe, fb, state, timestamp)
167 def end_last_fb_state(self, pipe, fb, end_time): argument
174 self.get_frame_buffer(pipe, fb).end_state(end_time)
176 def start_new_fb_state(self, pipe, fb, state, start_time): argument
184 self.get_frame_buffer(pipe, fb).start_state(state, start_time)
188 for fb in self.frame_buffers.values():
189 fb.calc_state_avg_stdev()
191 def frame_buffer_unique_hash(self, pipe, fb): argument
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/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_util.h133 get_scissors(struct gl_framebuffer *fb, int *x, int *y, int *w, int *h) in get_scissors() argument
135 *w = fb->_Xmax - fb->_Xmin; in get_scissors()
136 *h = fb->_Ymax - fb->_Ymin; in get_scissors()
137 *x = fb->_Xmin; in get_scissors()
138 *y = (fb->Name ? fb->_Ymin : in get_scissors()
140 fb->Height - fb->_Ymax); in get_scissors()
147 struct gl_framebuffer *fb = ctx->DrawBuffer; in get_viewport_scale() local
151 if (fb->Name) in get_viewport_scale()
157 a[MAT_SZ] = fb->_DepthMaxF * (vp->Far - vp->Near) / 2; in get_viewport_scale()
164 struct gl_framebuffer *fb = ctx->DrawBuffer; in get_viewport_translate() local
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Dnv20_state_fb.c58 struct gl_framebuffer *fb = ctx->DrawBuffer; in setup_hierz_buffer() local
59 struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb); in setup_hierz_buffer()
60 unsigned pitch = align(fb->Width, 128), in setup_hierz_buffer()
61 height = align(fb->Height, 2), in setup_hierz_buffer()
81 struct gl_framebuffer *fb = ctx->DrawBuffer; in nv20_emit_framebuffer() local
87 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) in nv20_emit_framebuffer()
93 if (fb->_ColorDrawBuffers[0]) { in nv20_emit_framebuffer()
95 fb->_ColorDrawBuffers[0])->surface; in nv20_emit_framebuffer()
106 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) { in nv20_emit_framebuffer()
108 fb->Attachment[BUFFER_DEPTH].Renderbuffer)->surface; in nv20_emit_framebuffer()
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Dnv10_state_fb.c58 struct gl_framebuffer *fb = ctx->DrawBuffer; in setup_hierz_buffer() local
59 struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb); in setup_hierz_buffer()
60 unsigned pitch = align(fb->Width, 128), in setup_hierz_buffer()
61 height = align(fb->Height, 2), in setup_hierz_buffer()
81 PUSH_DATAf(push, - 2304 + fb->Height); in setup_hierz_buffer()
82 PUSH_DATAf(push, fb->_DepthMaxF / 2); in setup_hierz_buffer()
96 struct gl_framebuffer *fb = ctx->DrawBuffer; in nv10_emit_framebuffer() local
102 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) in nv10_emit_framebuffer()
119 if (fb->_ColorDrawBuffers[0]) { in nv10_emit_framebuffer()
121 fb->_ColorDrawBuffers[0])->surface; in nv10_emit_framebuffer()
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/external/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_misc.c109 const struct pipe_framebuffer_state *fb) in svga_set_framebuffer_state() argument
120 dst->width = fb->width; in svga_set_framebuffer_state()
121 dst->height = fb->height; in svga_set_framebuffer_state()
122 dst->nr_cbufs = fb->nr_cbufs; in svga_set_framebuffer_state()
128 struct pipe_surface *s = i < fb->nr_cbufs ? fb->cbufs[i] : NULL; in svga_set_framebuffer_state()
142 if (fb->zsbuf) { in svga_set_framebuffer_state()
143 width = fb->zsbuf->width; in svga_set_framebuffer_state()
144 height = fb->zsbuf->height; in svga_set_framebuffer_state()
146 for (i = 0; i < fb->nr_cbufs; ++i) { in svga_set_framebuffer_state()
147 if (fb->cbufs[i]) { in svga_set_framebuffer_state()
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/external/mesa3d/src/mesa/state_tracker/
Dst_atom_framebuffer.c111 struct gl_framebuffer *fb = st->ctx->DrawBuffer; in update_framebuffer_state() local
118 st->state.fb_orientation = st_fb_orientation(fb); in update_framebuffer_state()
128 fb->DefaultGeometry._NumSamples = in update_framebuffer_state()
129 framebuffer_quantize_num_samples(st, fb->DefaultGeometry.NumSamples); in update_framebuffer_state()
131 framebuffer->width = _mesa_geometric_width(fb); in update_framebuffer_state()
132 framebuffer->height = _mesa_geometric_height(fb); in update_framebuffer_state()
133 framebuffer->samples = _mesa_geometric_samples(fb); in update_framebuffer_state()
134 framebuffer->layers = _mesa_geometric_layers(fb); in update_framebuffer_state()
139 framebuffer->nr_cbufs = fb->_NumColorDrawBuffers; in update_framebuffer_state()
141 for (i = 0; i < fb->_NumColorDrawBuffers; i++) { in update_framebuffer_state()
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/external/ltp/utils/ffsb-6.0-rc2/
Dutil.c281 void ffsb_barrier_init(ffsb_barrier_t * fb, unsigned count) in ffsb_barrier_init() argument
283 memset(fb, 0, sizeof(*fb)); in ffsb_barrier_init()
284 pthread_mutex_init(&fb->plock, NULL); in ffsb_barrier_init()
285 pthread_cond_init(&fb->pcond, NULL); in ffsb_barrier_init()
286 fb->required_count = count; in ffsb_barrier_init()
289 void ffsb_barrier_wait(ffsb_barrier_t * fb) in ffsb_barrier_wait() argument
291 pthread_mutex_lock(&fb->plock); in ffsb_barrier_wait()
293 fb->current_count++; in ffsb_barrier_wait()
295 if (fb->current_count == fb->required_count) in ffsb_barrier_wait()
296 pthread_cond_broadcast(&fb->pcond); in ffsb_barrier_wait()
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