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Searched refs:fetch_and_add (Results 1 – 7 of 7) sorted by relevance

/external/valgrind/drd/tests/
Dcircular_buffer.c55 int fetch_and_add(int* p, int i) in fetch_and_add() function
108 out = fetch_and_add(&b->out, 1); in buffer_recv()
111 fetch_and_add(&b->out, -BUFFER_MAX); in buffer_recv()
131 in = fetch_and_add(&b->in, 1); in buffer_send()
134 fetch_and_add(&b->in, -BUFFER_MAX); in buffer_send()
/external/libunwind/include/
Dlibunwind_i.h135 # define fetch_and_add(_ptr, value) AO_fetch_and_add(_ptr, value) macro
159 # define fetch_and_add(_ptr, value) __sync_fetch_and_add(_ptr, value) macro
/external/libunwind/src/mi/
Dmempool.c57 pos = fetch_and_add (&sos_memory_freepos, size); in sos_alloc()
/external/llvm/test/CodeGen/AArch64/
Darm64-atomic-128.ll53 define void @fetch_and_add(i128* %p, i128 %bits) {
54 ; CHECK-LABEL: fetch_and_add:
/external/llvm/test/CodeGen/X86/
Datomic128.ll72 define void @fetch_and_add(i128* %p, i128 %bits) {
73 ; CHECK-LABEL: fetch_and_add:
/external/llvm/lib/Target/X86/
DREADME.txt1798 The trick is to match "fetch_and_add(X, -C) == C".
/external/swiftshader/third_party/LLVM/lib/Target/X86/
DREADME.txt2060 The trick is to match "fetch_and_add(X, -C) == C".