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Searched refs:flush_buffers (Results 1 – 2 of 2) sorted by relevance

/external/vulkan-validation-layers/demos/smoke/
DGame.h51 bool flush_buffers; member
102 settings_.flush_buffers = false; in Game()
141 settings_.flush_buffers = true; in parse_args()
DSmoke.cpp747 if (settings_.flush_buffers) { in on_frame()