Searched refs:fragDepth (Results 1 – 5 of 5) sorted by relevance
223 if (i == info->io.fragDepth || i == info->io.sampleMask) in nv50_fragprog_assign_slots()238 if (info->io.fragDepth < PIPE_MAX_SHADER_OUTPUTS) in nv50_fragprog_assign_slots()239 info->out[info->io.fragDepth].slot[2] = prog->max_out++; in nv50_fragprog_assign_slots()
175 uint8_t fragDepth; /* output index of FragDepth */ member
1188 info->io.fragDepth = 0xff; in nv50_ir_init_prog_info()
1271 info->io.fragDepth = i; in scanDeclaration()
148 if (info->io.fragDepth < PIPE_MAX_SHADER_OUTPUTS) in nvc0_fp_assign_output_slots()149 info->out[info->io.fragDepth].slot[2] = count; in nvc0_fp_assign_output_slots()