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Searched refs:fsIn (Results 1 – 25 of 36) sorted by relevance

12

/external/skqp/src/gpu/effects/
DGrBezierEffect.cpp128 fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsIn()); in onEmitCode()
129 fragBuilder->codeAppendf("%s = dFdy(%s.xyz);", dklmdy.c_str(), v.fsIn()); in onEmitCode()
132 v.fsIn(), dklmdx.c_str(), in onEmitCode()
133 v.fsIn(), dklmdx.c_str(), in onEmitCode()
134 v.fsIn(), dklmdx.c_str()); in onEmitCode()
137 v.fsIn(), dklmdy.c_str(), in onEmitCode()
138 v.fsIn(), dklmdy.c_str(), in onEmitCode()
139 v.fsIn(), dklmdy.c_str()); in onEmitCode()
145 func.c_str(), v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn()); in onEmitCode()
156 fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsIn()); in onEmitCode()
[all …]
DGrDistanceFieldGeoProc.cpp84 fragBuilder->codeAppendf("float2 uv = %s;\n", uv.fsIn()); in onEmitCode()
105 st.fsIn()); in onEmitCode()
109 st.fsIn()); in onEmitCode()
119 fragBuilder->codeAppendf("half st_grad_len = length(dFdx(%s));", st.fsIn()); in onEmitCode()
122 fragBuilder->codeAppendf("half st_grad_len = length(dFdy(%s));", st.fsIn()); in onEmitCode()
139 fragBuilder->codeAppendf("half2 Jdx = dFdx(%s);", st.fsIn()); in onEmitCode()
140 fragBuilder->codeAppendf("half2 Jdy = dFdy(%s);", st.fsIn()); in onEmitCode()
367 fragBuilder->codeAppendf("float2 uv = %s;", uv.fsIn()); in onEmitCode()
389 st.fsIn()); in onEmitCode()
393 st.fsIn()); in onEmitCode()
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DGrAtlasedShaderHelpers.h63 args.fFragBuilder->codeAppendf("if (%s == %d) { %s = ", texIdx.fsIn(), i, colorName); in append_multitexture_lookup()
/external/skia/src/gpu/effects/
DGrBezierEffect.cpp128 fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsIn()); in onEmitCode()
129 fragBuilder->codeAppendf("%s = dFdy(%s.xyz);", dklmdy.c_str(), v.fsIn()); in onEmitCode()
132 v.fsIn(), dklmdx.c_str(), in onEmitCode()
133 v.fsIn(), dklmdx.c_str(), in onEmitCode()
134 v.fsIn(), dklmdx.c_str()); in onEmitCode()
137 v.fsIn(), dklmdy.c_str(), in onEmitCode()
138 v.fsIn(), dklmdy.c_str(), in onEmitCode()
139 v.fsIn(), dklmdy.c_str()); in onEmitCode()
145 func.c_str(), v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn()); in onEmitCode()
156 fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsIn()); in onEmitCode()
[all …]
DGrDistanceFieldGeoProc.cpp84 fragBuilder->codeAppendf("float2 uv = %s;\n", uv.fsIn()); in onEmitCode()
105 st.fsIn()); in onEmitCode()
109 st.fsIn()); in onEmitCode()
119 fragBuilder->codeAppendf("half st_grad_len = length(dFdx(%s));", st.fsIn()); in onEmitCode()
122 fragBuilder->codeAppendf("half st_grad_len = length(dFdy(%s));", st.fsIn()); in onEmitCode()
139 fragBuilder->codeAppendf("half2 Jdx = dFdx(%s);", st.fsIn()); in onEmitCode()
140 fragBuilder->codeAppendf("half2 Jdy = dFdy(%s);", st.fsIn()); in onEmitCode()
375 fragBuilder->codeAppendf("float2 uv = %s;", uv.fsIn()); in onEmitCode()
397 st.fsIn()); in onEmitCode()
401 st.fsIn()); in onEmitCode()
[all …]
DGrAtlasedShaderHelpers.h63 args.fFragBuilder->codeAppendf("if (%s == %d) { %s = ", texIdx.fsIn(), i, colorName); in append_multitexture_lookup()
/external/skqp/src/gpu/ccpr/
DGrCCQuadraticShader.cpp57 f->codeAppendf("%s *= %s.w;", outputCoverage, fXYDW.fsIn()); // Sign by wind. in onEmitFragmentCode()
90 fXYDW.fsIn(), fXYDW.fsIn(), fXYDW.fsIn(), fGrad.fsIn(), fGrad.fsIn()); in emitCoverage()
92 f->codeAppendf("%s += min(%s.z, 0);", outputCoverage, fXYDW.fsIn()); // Flat closing edge. in emitCoverage()
120 fXYDW.fsIn(), fXYDW.fsIn(), fXYDW.fsIn()); in emitCoverage()
121 f->codeAppendf("float2x3 grad_xyd = float2x3(%s, %s);", fdXYDdx.fsIn(), fdXYDdy.fsIn()); in emitCoverage()
132 f->codeAppendf("float3 xyd_center = float3(%s.xy, %s.z + 0.5);", fXYDW.fsIn(), fXYDW.fsIn()); in emitCoverage()
DGrCCCubicShader.cpp98 fKLMD.fsIn(), fKLMD.fsIn(), fKLMD.fsIn(), fKLMD.fsIn()); in onEmitFragmentCode()
123 f->codeAppendf("float2 grad_f = %s * float2(k, 1);", fGradMatrix.fsIn()); in emitCoverage()
151 f->codeAppendf("float2x4 grad_klmd = float2x4(%s, %s);", fdKLMDdx.fsIn(), fdKLMDdy.fsIn()); in emitCoverage()
165 fKLMD.fsIn(), fKLMD.fsIn()); in emitCoverage()
DGrCCTriangleShader.cpp31 f->codeAppendf("%s = %s;", outputCoverage, fCoverageTimesWind.fsIn()); in onEmitFragmentCode()
133 f->codeAppendf( "half2 corner = %s[i];", fCornerLocationInAABoxes.fsIn()); in onEmitFragmentCode()
134 f->codeAppendf( "half2 bisect = %s[i];", fBisectInAABoxes.fsIn()); in onEmitFragmentCode()
151 f->codeAppendf("%s *= %s;", outputCoverage, fWindTimesHalf.fsIn()); in onEmitFragmentCode()
/external/skia/src/gpu/ccpr/
DGrCCQuadraticShader.cpp57 f->codeAppendf("%s *= %s.w;", outputCoverage, fXYDW.fsIn()); // Sign by wind. in onEmitFragmentCode()
90 fXYDW.fsIn(), fXYDW.fsIn(), fXYDW.fsIn(), fGrad.fsIn(), fGrad.fsIn()); in emitCoverage()
92 f->codeAppendf("%s += min(%s.z, 0);", outputCoverage, fXYDW.fsIn()); // Flat closing edge. in emitCoverage()
122 fXYDW.fsIn(), fXYDW.fsIn(), fXYDW.fsIn()); in emitCoverage()
123 f->codeAppendf("float2x3 grad_xyd = float2x3(%s, %s);", fdXYDdx.fsIn(), fdXYDdy.fsIn()); in emitCoverage()
134 f->codeAppendf("float3 xyd_center = float3(%s.xy, %s.z + 0.5);", fXYDW.fsIn(), fXYDW.fsIn()); in emitCoverage()
DGrCCCubicShader.cpp98 fKLMD.fsIn(), fKLMD.fsIn(), fKLMD.fsIn(), fKLMD.fsIn()); in onEmitFragmentCode()
123 f->codeAppendf("float2 grad_f = %s * float2(k, 1);", fGradMatrix.fsIn()); in emitCoverage()
153 f->codeAppendf("float2x4 grad_klmd = float2x4(%s, %s);", fdKLMDdx.fsIn(), fdKLMDdy.fsIn()); in emitCoverage()
167 fKLMD.fsIn(), fKLMD.fsIn()); in emitCoverage()
DGrCCTriangleShader.cpp32 f->codeAppendf("%s = %s;", outputCoverage, fCoverageTimesWind.fsIn()); in onEmitFragmentCode()
135 f->codeAppendf( "half2 corner = %s[i];", fCornerLocationInAABoxes.fsIn()); in onEmitFragmentCode()
136 f->codeAppendf( "half2 bisect = %s[i];", fBisectInAABoxes.fsIn()); in onEmitFragmentCode()
153 f->codeAppendf("%s *= %s;", outputCoverage, fWindTimesHalf.fsIn()); in onEmitFragmentCode()
/external/skia/src/gpu/ops/
DGrDashOp.cpp939 dashParams.fsIn(), dashParams.fsIn(), dashParams.fsIn(), in onEmitCode()
940 dashParams.fsIn()); in onEmitCode()
941 fragBuilder->codeAppendf("half2 fragPosShifted = half2(xShifted, %s.y);", dashParams.fsIn()); in onEmitCode()
942 fragBuilder->codeAppendf("half2 center = half2(%s.y, 0.0);", circleParams.fsIn()); in onEmitCode()
945 fragBuilder->codeAppendf("half diff = dist - %s.x;", circleParams.fsIn()); in onEmitCode()
950 fragBuilder->codeAppendf("alpha *= dist < %s.x + 0.5 ? 1.0 : 0.0;", circleParams.fsIn()); in onEmitCode()
1142 inDashParams.fsIn(), inDashParams.fsIn(), inDashParams.fsIn(), in onEmitCode()
1143 inDashParams.fsIn()); in onEmitCode()
1144 fragBuilder->codeAppendf("half2 fragPosShifted = half2(xShifted, %s.y);", inDashParams.fsIn()); in onEmitCode()
1149 fragBuilder->codeAppendf("xSub = min(fragPosShifted.x - %s.x, 0.0);", inRectParams.fsIn()); in onEmitCode()
[all …]
DGrAAConvexPathRenderer.cpp592 fragBuilder->codeAppendf("half2 duvdx = dFdx(%s.xy);", v.fsIn()); in onEmitCode()
593 fragBuilder->codeAppendf("half2 duvdy = dFdy(%s.xy);", v.fsIn()); in onEmitCode()
594 fragBuilder->codeAppendf("if (%s.z > 0.0 && %s.w > 0.0) {", v.fsIn(), v.fsIn()); in onEmitCode()
596 fragBuilder->codeAppendf("edgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);", v.fsIn(), in onEmitCode()
597 v.fsIn()); in onEmitCode()
601 v.fsIn(), v.fsIn()); in onEmitCode()
602 fragBuilder->codeAppendf("edgeAlpha = (%s.x*%s.x - %s.y);", v.fsIn(), v.fsIn(), in onEmitCode()
603 v.fsIn()); in onEmitCode()
DGrTextureOp.cpp181 aaDistName = aaDistVarying.fsIn(); in createGLSLInstance()
202 aaEdgeVarying[0].fsIn(), aaEdgeVarying[0].fsIn(), in createGLSLInstance()
203 aaEdgeVarying[1].fsIn(), aaEdgeVarying[1].fsIn(), in createGLSLInstance()
204 aaEdgeVarying[2].fsIn(), aaEdgeVarying[2].fsIn(), in createGLSLInstance()
205 aaEdgeVarying[3].fsIn(), aaEdgeVarying[3].fsIn()); in createGLSLInstance()
DGrOvalOpFactory.cpp208 capRadius.fsIn(), capRadius.fsIn()); in onEmitCode()
374 fragBuilder->codeAppendf("half4 wrapDashes = %s;", wrapDashes.fsIn()); in onEmitCode()
375 fragBuilder->codeAppendf("half lastIntervalLength = %s;", lastIntervalLength.fsIn()); in onEmitCode()
574 fragBuilder->codeAppendf("half2 scaledOffset = %s*%s.xy;", ellipseOffsets.fsIn(), in onEmitCode()
575 ellipseRadii.fsIn()); in onEmitCode()
577 fragBuilder->codeAppendf("half2 grad = 2.0*scaledOffset*%s.xy;", ellipseRadii.fsIn()); in onEmitCode()
587 fragBuilder->codeAppendf("scaledOffset = %s*%s.zw;", ellipseOffsets.fsIn(), in onEmitCode()
588 ellipseRadii.fsIn()); in onEmitCode()
590 fragBuilder->codeAppendf("grad = 2.0*scaledOffset*%s.zw;", ellipseRadii.fsIn()); in onEmitCode()
716 fragBuilder->codeAppendf("half2 scaledOffset = %s.xy;", offsets0.fsIn()); in onEmitCode()
[all …]
/external/skqp/src/gpu/ops/
DGrDashOp.cpp939 dashParams.fsIn(), dashParams.fsIn(), dashParams.fsIn(), in onEmitCode()
940 dashParams.fsIn()); in onEmitCode()
941 fragBuilder->codeAppendf("half2 fragPosShifted = half2(xShifted, %s.y);", dashParams.fsIn()); in onEmitCode()
942 fragBuilder->codeAppendf("half2 center = half2(%s.y, 0.0);", circleParams.fsIn()); in onEmitCode()
945 fragBuilder->codeAppendf("half diff = dist - %s.x;", circleParams.fsIn()); in onEmitCode()
950 fragBuilder->codeAppendf("alpha *= dist < %s.x + 0.5 ? 1.0 : 0.0;", circleParams.fsIn()); in onEmitCode()
1142 inDashParams.fsIn(), inDashParams.fsIn(), inDashParams.fsIn(), in onEmitCode()
1143 inDashParams.fsIn()); in onEmitCode()
1144 fragBuilder->codeAppendf("half2 fragPosShifted = half2(xShifted, %s.y);", inDashParams.fsIn()); in onEmitCode()
1149 fragBuilder->codeAppendf("xSub = min(fragPosShifted.x - %s.x, 0.0);", inRectParams.fsIn()); in onEmitCode()
[all …]
DGrAAConvexPathRenderer.cpp592 fragBuilder->codeAppendf("half2 duvdx = dFdx(%s.xy);", v.fsIn()); in onEmitCode()
593 fragBuilder->codeAppendf("half2 duvdy = dFdy(%s.xy);", v.fsIn()); in onEmitCode()
594 fragBuilder->codeAppendf("if (%s.z > 0.0 && %s.w > 0.0) {", v.fsIn(), v.fsIn()); in onEmitCode()
596 fragBuilder->codeAppendf("edgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);", v.fsIn(), in onEmitCode()
597 v.fsIn()); in onEmitCode()
601 v.fsIn(), v.fsIn()); in onEmitCode()
602 fragBuilder->codeAppendf("edgeAlpha = (%s.x*%s.x - %s.y);", v.fsIn(), v.fsIn(), in onEmitCode()
603 v.fsIn()); in onEmitCode()
DGrTextureOp.cpp187 aaDistName = aaDistVarying.fsIn(); in createGLSLInstance()
207 aaEdgeVarying[0].fsIn(), aaEdgeVarying[0].fsIn(), in createGLSLInstance()
208 aaEdgeVarying[1].fsIn(), aaEdgeVarying[1].fsIn(), in createGLSLInstance()
209 aaEdgeVarying[2].fsIn(), aaEdgeVarying[2].fsIn(), in createGLSLInstance()
210 aaEdgeVarying[3].fsIn(), aaEdgeVarying[3].fsIn()); in createGLSLInstance()
DGrOvalOpFactory.cpp300 fragBuilder->codeAppendf("half2 scaledOffset = %s*%s.xy;", ellipseOffsets.fsIn(), in onEmitCode()
301 ellipseRadii.fsIn()); in onEmitCode()
303 fragBuilder->codeAppendf("half2 grad = 2.0*scaledOffset*%s.xy;", ellipseRadii.fsIn()); in onEmitCode()
313 fragBuilder->codeAppendf("scaledOffset = %s*%s.zw;", ellipseOffsets.fsIn(), in onEmitCode()
314 ellipseRadii.fsIn()); in onEmitCode()
316 fragBuilder->codeAppendf("grad = 2.0*scaledOffset*%s.zw;", ellipseRadii.fsIn()); in onEmitCode()
442 fragBuilder->codeAppendf("half2 scaledOffset = %s.xy;", offsets0.fsIn()); in onEmitCode()
444 fragBuilder->codeAppendf("half2 duvdx = dFdx(%s);", offsets0.fsIn()); in onEmitCode()
445 fragBuilder->codeAppendf("half2 duvdy = dFdy(%s);", offsets0.fsIn()); in onEmitCode()
449 offsets0.fsIn(), offsets0.fsIn(), offsets0.fsIn(), offsets0.fsIn()); in onEmitCode()
[all …]
/external/skqp/src/gpu/glsl/
DGrGLSLVarying.cpp32 fProgramBuilder->fFS.codeAppendf("%s = %s;", output, v.fsIn()); in writePassThroughAttribute()
114 const char* fsIn = v.fVsOut.c_str(); in finalize() local
118 fsIn = v.fGsOut.c_str(); in finalize()
120 fFragInputs.push_back().set(v.fType, fsIn, GrShaderVar::kIn_TypeModifier, in finalize()
DGrGLSLVarying.h44 const char* fsIn() const { SkASSERT(this->isInFragmentShader()); return fFsIn; } in fsIn() function
/external/skia/src/gpu/glsl/
DGrGLSLVarying.cpp20 fProgramBuilder->fFS.codeAppendf("%s = %s;", output, v.fsIn()); in addPassThroughAttribute()
122 const char* fsIn = v.fVsOut.c_str(); in finalize() local
126 fsIn = v.fGsOut.c_str(); in finalize()
128 fFragInputs.push_back().set(v.fType, fsIn, GrShaderVar::kIn_TypeModifier, in finalize()
DGrGLSLVarying.h44 const char* fsIn() const { SkASSERT(this->isInFragmentShader()); return fFsIn; } in fsIn() function
/external/skqp/src/gpu/
DGrPathProcessor.cpp66 transformHandler->specifyCoordsForCurrCoordTransform(SkString(v.fsIn()), varyingType); in emitTransforms()

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