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Searched refs:fsProg (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dstate.c106 struct gl_shader_program *fsProg = in update_program() local
135 if (fsProg && fsProg->data->LinkStatus in update_program()
136 && fsProg->_LinkedShaders[MESA_SHADER_FRAGMENT]) { in update_program()
139 fsProg->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program); in update_program()
141 fsProg->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program); in update_program()