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Searched refs:fs_variant (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_state_derived.c68 const struct tgsi_shader_info *fsInfo = &softpipe->fs_variant->info; in softpipe_compute_vertex_info()
309 softpipe->fs_variant->info.file_max[TGSI_FILE_SAMPLER]); in update_tgsi_samplers()
345 softpipe->fs_variant = softpipe_find_fs_variant(softpipe, in update_fragment_shader()
349 softpipe->fs_variant->prepare(softpipe->fs_variant, in update_fragment_shader()
357 softpipe->fs_variant = NULL; in update_fragment_shader()
369 if (softpipe->fs_variant) { in update_fragment_shader()
371 softpipe->fs_variant->draw_shader); in update_fragment_shader()
415 softpipe->fs_variant->key.polygon_stipple) { in update_polygon_stipple_enable()
416 const unsigned unit = softpipe->fs_variant->stipple_sampler_unit; in update_polygon_stipple_enable()
Dsp_quad_pipe.c49 !sp->fs_variant->info.uses_kill && in sp_build_quad_pipeline()
50 !sp->fs_variant->info.writes_z && in sp_build_quad_pipeline()
51 !sp->fs_variant->info.writes_stencil) || in sp_build_quad_pipeline()
52 sp->fs_variant->info.properties[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL]; in sp_build_quad_pipeline()
Dsp_quad_fs.c83 return softpipe->fs_variant->run( softpipe->fs_variant, machine, quad, softpipe->early_depth ); in shade_quad()
Dsp_state_shader.c161 softpipe->fs_variant = NULL; in softpipe_bind_fs_state()
186 assert(var != softpipe->fs_variant); in softpipe_delete_fs_state()
Dsp_context.h69 struct sp_fragment_shader_variant *fs_variant; member
Dsp_setup.c564 const struct tgsi_shader_info *fsInfo = &setup->softpipe->fs_variant->info; in setup_fragcoord_coeff()
600 const struct tgsi_shader_info *fsInfo = &setup->softpipe->fs_variant->info; in setup_tri_coefficients()
970 const struct tgsi_shader_info *fsInfo = &setup->softpipe->fs_variant->info; in setup_line_coefficients()
1234 const struct tgsi_shader_info *fsInfo = &setup->softpipe->fs_variant->info; in sp_setup_point()
Dsp_quad_depth_test.c784 const struct tgsi_shader_info *fsInfo = &qs->softpipe->fs_variant->info; in depth_test_quads_fallback()
903 const struct tgsi_shader_info *fsInfo = &qs->softpipe->fs_variant->info; in choose_depth_test()
Dsp_quad_blend.c927 softpipe->fs_variant->info.properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS]; in blend_fallback()