Searched refs:g1Colors (Results 1 – 6 of 6) sorted by relevance
/external/skia/gm/ |
D | highcontrastfilter.cpp | 87 SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) }; in HighContrastFilterGM() local 96 g1Points, g1Colors, pos, SK_ARRAY_COUNT(g1Colors), in HighContrastFilterGM()
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D | lumafilter.cpp | 82 SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) }; in LumaFilterGM() local 89 fGr1 = SkGradientShader::MakeLinear(g1Points, g1Colors, pos, SK_ARRAY_COUNT(g1Colors), in LumaFilterGM()
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/external/skqp/gm/ |
D | highcontrastfilter.cpp | 87 SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) }; in HighContrastFilterGM() local 96 g1Points, g1Colors, pos, SK_ARRAY_COUNT(g1Colors), in HighContrastFilterGM()
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D | lumafilter.cpp | 82 SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) }; in LumaFilterGM() local 89 fGr1 = SkGradientShader::MakeLinear(g1Points, g1Colors, pos, SK_ARRAY_COUNT(g1Colors), in LumaFilterGM()
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/external/skqp/docs/ |
D | SkCanvas_Reference.bmh | 3479 SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) }; 3485 paint.setShader(SkGradientShader::MakeLinear(g1Points, g1Colors, pos, SK_ARRAY_COUNT(g1Colors),
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/external/skia/docs/ |
D | SkCanvas_Reference.bmh | 3473 SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) }; 3479 paint.setShader(SkGradientShader::MakeLinear(g1Points, g1Colors, pos, SK_ARRAY_COUNT(g1Colors),
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