Searched refs:gallium_uniforms (Results 1 – 1 of 1) sorted by relevance
191 const uint32_t *gallium_uniforms) in vc4_upload_ubo() argument200 ((const void *)gallium_uniforms + in vc4_upload_ubo()215 const uint32_t *gallium_uniforms = cb->cb[0].user_buffer; in vc4_write_uniforms() local216 struct vc4_bo *ubo = vc4_upload_ubo(vc4, shader, gallium_uniforms); in vc4_write_uniforms()233 gallium_uniforms[uinfo->data[i]]); in vc4_write_uniforms()