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Searched refs:game_queue_flags (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/demos/smoke/
DShell.cpp188 const VkFlags game_queue_flags = VK_QUEUE_GRAPHICS_BIT; in init_physical_dev() local
189 …if (game_queue_family < 0 && (q.queueFlags & game_queue_flags) == game_queue_flags) game_queue_fam… in init_physical_dev()