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Searched refs:gather_texture_start (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_shader.cpp1180 stage_prog_data->binding_table.gather_texture_start = in brw_assign_common_binding_table_offsets()
1183 stage_prog_data->binding_table.gather_texture_start = next_binding_table_offset; in brw_assign_common_binding_table_offsets()
1187 stage_prog_data->binding_table.gather_texture_start = 0xd0d0d0d0; in brw_assign_common_binding_table_offsets()
Dbrw_compiler.h335 uint32_t gather_texture_start; member
Dbrw_wm_surface_state.c1252 surf_offset += stage_state->prog_data->binding_table.gather_texture_start; in update_stage_texture_surfaces()
Dbrw_fs_generator.cpp883 ? prog_data->binding_table.gather_texture_start in generate_tex()
Dbrw_vec4_generator.cpp274 ? prog_data->base.binding_table.gather_texture_start in generate_tex()
Dbrw_vec4_nir.cpp2261 max_used += prog_data->base.binding_table.gather_texture_start; in nir_emit_texture()
Dbrw_fs_nir.cpp4319 max_used += stage_prog_data->binding_table.gather_texture_start; in nir_emit_texture()
/external/mesa3d/src/intel/vulkan/
Danv_pipeline.c391 prog_data->binding_table.gather_texture_start = bias; in anv_fill_binding_table()