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Searched refs:getMultiSampleCount (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
DSurface.hpp327 inline int getMultiSampleCount() const;
641 int Surface::getMultiSampleCount() const in getMultiSampleCount() function in sw::Surface
DSetupProcessor.cpp94 state.multiSample = context->getMultiSampleCount(); in update()
DContext.cpp1448 int Context::getMultiSampleCount() const in getMultiSampleCount() function in sw::Context
1450 return renderTarget[0] ? renderTarget[0]->getMultiSampleCount() : 1; in getMultiSampleCount()
DContext.hpp405 int getMultiSampleCount() const;
DPixelProcessor.cpp966 …state.transparencyAntialiasing = context->getMultiSampleCount() > 1 ? transparencyAntialiasing : T… in update()
1027 state.multiSample = context->getMultiSampleCount(); in update()
DVertexProcessor.cpp964 state.multiSampling = context->getMultiSampleCount() > 1; in update()
DRenderer.cpp226 int ms = context->getMultiSampleCount(); in draw()