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Searched refs:getShaderModel (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Renderer/
DContext.cpp1440 return pixelShader ? pixelShader->getShaderModel() : 0x0000; in pixelShaderModel()
1445 return vertexShader ? vertexShader->getShaderModel() : 0x0000; in vertexShaderModel()
DRenderer.cpp418 if(context->vertexShader->getShaderModel() >= 0x0300) in draw()
/external/swiftshader/src/Shader/
DShader.hpp563 unsigned short getShaderModel() const;
DShader.cpp1441 unsigned short Shader::getShaderModel() const in getShaderModel() function in sw::Shader
DVertexProgram.cpp78 unsigned short shaderModel = shader->getShaderModel(); in program()
DPixelProgram.cpp30 if(shader->getShaderModel() >= 0x0300) in setBuiltins()
DPixelPipeline.cpp91 unsigned short shaderModel = shader->getShaderModel(); in applyShader()
DPixelRoutine.cpp34 if(!shader || shader->getShaderModel() < 0x0200 || forceClearRegisters) in PixelRoutine()