Home
last modified time | relevance | path

Searched refs:getVertexShader (Results 1 – 25 of 35) sorted by relevance

12

/external/deqp/external/openglcts/modules/gles32/
Des32cRobustBufferAccessBehaviorTests.hpp60 virtual std::string getVertexShader();
92 virtual std::string getVertexShader();
Des32cRobustBufferAccessBehaviorTests.cpp88 std::string VertexBufferObjectsTest::getVertexShader() in getVertexShader() function in es32cts::RobustBufferAccessBehavior::VertexBufferObjectsTest
306 std::string TexelFetchTest::getVertexShader() in getVertexShader() function in es32cts::RobustBufferAccessBehavior::TexelFetchTest
/external/deqp/external/openglcts/modules/gl/
Dgl3cGPUShader5Tests.hpp172 std::string getVertexShader(const glw::GLchar* destination_type, const glw::GLchar* source_type);
304 std::string getVertexShader(const testCase& test_case) const;
Dgl3cGPUShader5Tests.cpp544 const std::string& vs = getVertexShader(test_case.m_destination_type, test_case.m_source_type); in executeTestCase()
580 std::string GPUShader5ImplicitConversionsTest::getVertexShader(const glw::GLchar* destination_type, in getVertexShader() function in gl3cts::GPUShader5ImplicitConversionsTest
1064 const std::string& vs = getVertexShader(test_case); in execute()
1099 std::string GPUShader5FloatEncodingTest::getVertexShader(const testCase& test_case) const in getVertexShader() function in gl3cts::GPUShader5FloatEncodingTest
Dgl3cTextureSwizzleTests.hpp234 std::string getVertexShader(const testCase& test_case, bool is_tested_stage);
Dgl4cShaderSubroutineTests.hpp1387 std::string getVertexShader(const _test_case& test_case);
1432 std::string getVertexShader(bool include_duplicate_function);
1476 std::string getVertexShader(const _test_case& test_case);
1516 std::string getVertexShader(const _test_case& test_case);
/external/swiftshader/tests/fuzzers/
DVertexRoutineFuzzer.cpp62 sw::VertexShader *getVertexShader() const override { in getVertexShader() function in __anon9bc81a060111::FakeVS
133 std::unique_ptr<sw::VertexShader> bytecodeShader(new sw::VertexShader(fakeVS->getVertexShader())); in LLVMFuzzerTestOneInput()
/external/swiftshader/src/D3D8/
DDirect3DVertexShader8.hpp40 const sw::VertexShader *getVertexShader() const;
DDirect3DVertexShader8.cpp83 const sw::VertexShader *Direct3DVertexShader8::getVertexShader() const in getVertexShader() function in D3D8::Direct3DVertexShader8
/external/swiftshader/src/D3D9/
DDirect3DVertexShader9.hpp45 const sw::VertexShader *getVertexShader() const;
DDirect3DVertexShader9.cpp115 const sw::VertexShader *Direct3DVertexShader9::getVertexShader() const in getVertexShader() function in D3D9::Direct3DVertexShader9
DDirect3DDevice9.cpp5787 const sw::VertexShader *shader = vertexShader->getVertexShader(); in bindVertexStreams()
5907 …renderer->setVertexShader(vertexShader->getVertexShader()); // Loads shader constants set with D… in bindShaderConstants()
5908 …vertexShaderConstantsBDirty = vertexShader->getVertexShader()->dirtyConstantsB; // Shader DEF'ed… in bindShaderConstants()
5909 …vertexShaderConstantsFDirty = vertexShader->getVertexShader()->dirtyConstantsF; // Shader DEF'ed… in bindShaderConstants()
5910 …vertexShaderConstantsIDirty = vertexShader->getVertexShader()->dirtyConstantsI; // Shader DEF'ed… in bindShaderConstants()
6054 textureUsed = vertexShader->getVertexShader()->usesSampler(index); in bindTextures()
/external/swiftshader/src/OpenGL/libGL/
DShader.h108 virtual sw::VertexShader *getVertexShader() const;
DProgram.h82 sw::VertexShader *getVertexShader();
DShader.cpp391 sw::VertexShader *VertexShader::getVertexShader() const in getVertexShader() function in gl::VertexShader
/external/swiftshader/src/OpenGL/libGLESv2/
DShader.h105 virtual sw::VertexShader *getVertexShader() const;
DShader.cpp414 sw::VertexShader *VertexShader::getVertexShader() const in getVertexShader() function in es2::VertexShader
DProgram.h133 sw::VertexShader *getVertexShader();
/external/deqp/external/openglcts/modules/common/
DglcRobustBufferAccessBehaviorTests.hpp342 virtual std::string getVertexShader();
420 virtual std::string getVertexShader();
DglcRobustBufferAccessBehaviorTests.cpp1107 …Init("" /* cs */, getFragmentShader(), "" /* gs */, "" /* tcs */, "" /* tes */, getVertexShader()); in iterate()
1183 std::string VertexBufferObjectsTest::getVertexShader() in getVertexShader() function in deqp::RobustBufferAccessBehavior::VertexBufferObjectsTest
1407 …am.Init("" /* cs */, fs_valid, getGeometryShader(), "" /* tcs */, "" /* tes */, getVertexShader()); in iterate()
1409 getVertexShader()); in iterate()
1641 std::string TexelFetchTest::getVertexShader() in getVertexShader() function in deqp::RobustBufferAccessBehavior::TexelFetchTest
DglcViewportArrayTests.hpp636 std::string getVertexShader();
/external/deqp/framework/opengl/simplereference/
DsglrShaderProgram.hpp234 …inline const rr::VertexShader* getVertexShader (void) const { return static_cast<const rr::Vert… in getVertexShader() function in sglr::ShaderProgram
/external/deqp/modules/gles3/functional/
Des3fPolygonOffsetTests.cpp444 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
707 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
719 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
/external/deqp/modules/gles2/functional/
Des2fPolygonOffsetTests.cpp441 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
704 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
716 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.h189 virtual sw::VertexShader *getVertexShader() const;

12