/external/deqp/external/openglcts/modules/gles32/ |
D | es32cRobustBufferAccessBehaviorTests.hpp | 60 virtual std::string getVertexShader(); 92 virtual std::string getVertexShader();
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D | es32cRobustBufferAccessBehaviorTests.cpp | 88 std::string VertexBufferObjectsTest::getVertexShader() in getVertexShader() function in es32cts::RobustBufferAccessBehavior::VertexBufferObjectsTest 306 std::string TexelFetchTest::getVertexShader() in getVertexShader() function in es32cts::RobustBufferAccessBehavior::TexelFetchTest
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cGPUShader5Tests.hpp | 172 std::string getVertexShader(const glw::GLchar* destination_type, const glw::GLchar* source_type); 304 std::string getVertexShader(const testCase& test_case) const;
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D | gl3cGPUShader5Tests.cpp | 544 const std::string& vs = getVertexShader(test_case.m_destination_type, test_case.m_source_type); in executeTestCase() 580 std::string GPUShader5ImplicitConversionsTest::getVertexShader(const glw::GLchar* destination_type, in getVertexShader() function in gl3cts::GPUShader5ImplicitConversionsTest 1064 const std::string& vs = getVertexShader(test_case); in execute() 1099 std::string GPUShader5FloatEncodingTest::getVertexShader(const testCase& test_case) const in getVertexShader() function in gl3cts::GPUShader5FloatEncodingTest
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D | gl3cTextureSwizzleTests.hpp | 234 std::string getVertexShader(const testCase& test_case, bool is_tested_stage);
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D | gl4cShaderSubroutineTests.hpp | 1387 std::string getVertexShader(const _test_case& test_case); 1432 std::string getVertexShader(bool include_duplicate_function); 1476 std::string getVertexShader(const _test_case& test_case); 1516 std::string getVertexShader(const _test_case& test_case);
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/external/swiftshader/tests/fuzzers/ |
D | VertexRoutineFuzzer.cpp | 62 sw::VertexShader *getVertexShader() const override { in getVertexShader() function in __anon9bc81a060111::FakeVS 133 std::unique_ptr<sw::VertexShader> bytecodeShader(new sw::VertexShader(fakeVS->getVertexShader())); in LLVMFuzzerTestOneInput()
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/external/swiftshader/src/D3D8/ |
D | Direct3DVertexShader8.hpp | 40 const sw::VertexShader *getVertexShader() const;
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D | Direct3DVertexShader8.cpp | 83 const sw::VertexShader *Direct3DVertexShader8::getVertexShader() const in getVertexShader() function in D3D8::Direct3DVertexShader8
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/external/swiftshader/src/D3D9/ |
D | Direct3DVertexShader9.hpp | 45 const sw::VertexShader *getVertexShader() const;
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D | Direct3DVertexShader9.cpp | 115 const sw::VertexShader *Direct3DVertexShader9::getVertexShader() const in getVertexShader() function in D3D9::Direct3DVertexShader9
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D | Direct3DDevice9.cpp | 5787 const sw::VertexShader *shader = vertexShader->getVertexShader(); in bindVertexStreams() 5907 …renderer->setVertexShader(vertexShader->getVertexShader()); // Loads shader constants set with D… in bindShaderConstants() 5908 …vertexShaderConstantsBDirty = vertexShader->getVertexShader()->dirtyConstantsB; // Shader DEF'ed… in bindShaderConstants() 5909 …vertexShaderConstantsFDirty = vertexShader->getVertexShader()->dirtyConstantsF; // Shader DEF'ed… in bindShaderConstants() 5910 …vertexShaderConstantsIDirty = vertexShader->getVertexShader()->dirtyConstantsI; // Shader DEF'ed… in bindShaderConstants() 6054 textureUsed = vertexShader->getVertexShader()->usesSampler(index); in bindTextures()
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/external/swiftshader/src/OpenGL/libGL/ |
D | Shader.h | 108 virtual sw::VertexShader *getVertexShader() const;
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D | Program.h | 82 sw::VertexShader *getVertexShader();
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D | Shader.cpp | 391 sw::VertexShader *VertexShader::getVertexShader() const in getVertexShader() function in gl::VertexShader
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Shader.h | 105 virtual sw::VertexShader *getVertexShader() const;
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D | Shader.cpp | 414 sw::VertexShader *VertexShader::getVertexShader() const in getVertexShader() function in es2::VertexShader
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D | Program.h | 133 sw::VertexShader *getVertexShader();
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/external/deqp/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.hpp | 342 virtual std::string getVertexShader(); 420 virtual std::string getVertexShader();
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D | glcRobustBufferAccessBehaviorTests.cpp | 1107 …Init("" /* cs */, getFragmentShader(), "" /* gs */, "" /* tcs */, "" /* tes */, getVertexShader()); in iterate() 1183 std::string VertexBufferObjectsTest::getVertexShader() in getVertexShader() function in deqp::RobustBufferAccessBehavior::VertexBufferObjectsTest 1407 …am.Init("" /* cs */, fs_valid, getGeometryShader(), "" /* tcs */, "" /* tes */, getVertexShader()); in iterate() 1409 getVertexShader()); in iterate() 1641 std::string TexelFetchTest::getVertexShader() in getVertexShader() function in deqp::RobustBufferAccessBehavior::TexelFetchTest
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D | glcViewportArrayTests.hpp | 636 std::string getVertexShader();
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.hpp | 234 …inline const rr::VertexShader* getVertexShader (void) const { return static_cast<const rr::Vert… in getVertexShader() function in sglr::ShaderProgram
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/external/deqp/modules/gles3/functional/ |
D | es3fPolygonOffsetTests.cpp | 444 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 707 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 719 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
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/external/deqp/modules/gles2/functional/ |
D | es2fPolygonOffsetTests.cpp | 441 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 704 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 716 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
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/external/swiftshader/src/OpenGL/compiler/ |
D | OutputASM.h | 189 virtual sw::VertexShader *getVertexShader() const;
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