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Searched refs:glCreateShaderProgramv (Results 1 – 25 of 41) sorted by relevance

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/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderImageSizeTests.cpp629 m_program[0] = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run()
639 m_program[0] = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run()
640 m_program[1] = glCreateShaderProgramv(GL_TESS_CONTROL_SHADER, 1, &glsl_tcs); in Run()
641 m_program[2] = glCreateShaderProgramv(GL_TESS_EVALUATION_SHADER, 1, &glsl_tes); in Run()
652 m_program[0] = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run()
653 m_program[1] = glCreateShaderProgramv(GL_TESS_EVALUATION_SHADER, 1, &glsl_tes); in Run()
663 m_program[0] = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run()
664 m_program[1] = glCreateShaderProgramv(GL_GEOMETRY_SHADER, 1, &glsl_gs); in Run()
672 m_program[0] = glCreateShaderProgramv(GL_COMPUTE_SHADER, 1, &glsl_cs); in Run()
681 m_program[0] = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run()
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Dgl4cVertexAttribBindingTests.cpp317 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run()
318 m_fsp = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &glsl_fs); in Run()
2995 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run()
2996 m_fsp = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &glsl_fs); in Run()
3264 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, sizeof(src) / sizeof(src[0]), src); in Run()
3269 m_fsp = glCreateShaderProgramv(GL_FRAGMENT_SHADER, sizeof(src) / sizeof(src[0]), src); in Run()
3638 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run()
Dgl4cShaderAtomicCountersTests.cpp193 GLuint program = glCreateShaderProgramv(type, count, strings); in CreateShaderProgram()
4267 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run()
4268 m_fsp = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &glsl_fs); in Run()
4380 m_csp = glCreateShaderProgramv(GL_COMPUTE_SHADER, 1, &glsl_cs); in Run()
Dgl4cComputeShaderTests.cpp248 return glCreateShaderProgramv(type, 2, src); in BuildShaderProgram()
2582 const GLuint p = glCreateShaderProgramv(GL_COMPUTE_SHADER, 4, cs); in Run()
3254 m_program_c = glCreateShaderProgramv(GL_COMPUTE_SHADER, 1, &glsl_c); in Run()
3345 m_program_b = glCreateShaderProgramv(GL_COMPUTE_SHADER, 1, &glsl_b); in Run()
Dgl4cShaderStorageBufferObjectTests.cpp373 return glCreateShaderProgramv(type, 3, src); in BuildShaderProgram()
377 return glCreateShaderProgramv(type, 2, src); in BuildShaderProgram()
5103 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run()
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderImageSizeTests.cpp468 m_program[0] = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run()
469 m_program[1] = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &glsl_fs); in Run()
484 m_program[0] = glCreateShaderProgramv(GL_COMPUTE_SHADER, 1, &glsl_cs); in Run()
501 m_program[0] = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run()
502 m_program[1] = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &glsl_fs); in Run()
Des31cVertexAttribBindingTests.cpp343 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run()
344 m_fsp = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &glsl_fs); in Run()
2453 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run()
2454 m_fsp = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &glsl_fs); in Run()
2927 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run()
2928 m_fsp = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &glsl_fs); in Run()
Des31cShaderAtomicCountersTests.cpp164 GLuint program = glCreateShaderProgramv(type, count, strings); in CreateShaderProgram()
3476 m_vsp = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run()
3477 m_fsp = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &glsl_fs); in Run()
3578 m_csp = glCreateShaderProgramv(GL_COMPUTE_SHADER, 1, &glsl_cs); in Run()
Des31cComputeShaderTests.cpp232 return glCreateShaderProgramv(type, 2, src); in BuildShaderProgram()
236 return glCreateShaderProgramv(type, 2, src); in BuildShaderProgram()
2211 const GLuint p = glCreateShaderProgramv(GL_COMPUTE_SHADER, 4, cs); in Run()
2893 m_program_c = glCreateShaderProgramv(GL_COMPUTE_SHADER, 1, &glsl_c); in Run()
2983 m_program_b = glCreateShaderProgramv(GL_COMPUTE_SHADER, 1, &glsl_b); in Run()
Des31cProgramInterfaceQueryTests.cpp2640 GLuint program = glCreateShaderProgramv(type, count, strings); in CreateShaderProgram()
/external/mesa3d/src/gallium/drivers/radeonsi/glsl_tests/
Damdgcn_glslc.c273 GLuint prog = glCreateShaderProgramv(type, 1, &source); in main()
/external/deqp/framework/opengl/wrapper/
DglwInitES31Direct.inl54 gl->createShaderProgramv = &glCreateShaderProgramv;
DglwInitES32Direct.inl61 gl->createShaderProgramv = &glCreateShaderProgramv;
DglwInitES31.inl54 gl->createShaderProgramv = (glCreateShaderProgramvFunc) loader->get("glCreateShaderProgramv"…
DglwInitES32.inl61 gl->createShaderProgramv = (glCreateShaderProgramvFunc) loader->get("glCreateShaderProgramv"…
DglwInitGL42.inl68 …eateShaderProgramv = (glCreateShaderProgramvFunc) loader->get("glCreateShaderProgramv");
DglwInitGL41.inl67 gl->createShaderProgramv = (glCreateShaderProgramvFunc) loader->get("glCreateShaderProgramv"…
DglwInitGL43.inl72 …eateShaderProgramv = (glCreateShaderProgramvFunc) loader->get("glCreateShaderProgramv");
DglwInitGL44.inl81 …eateShaderProgramv = (glCreateShaderProgramvFunc) loader->get("glCreateShaderProgramv");
DglwInitGL46.inl104 …eateShaderProgramv = (glCreateShaderProgramvFunc) loader->get("glCreateShaderProgramv");
DglwInitGL45.inl104 …eateShaderProgramv = (glCreateShaderProgramvFunc) loader->get("glCreateShaderProgramv");
DglwInitExtGL.inl749 gl->createShaderProgramv = (glCreateShaderProgramvFunc) loader->get("glCreateShaderProgramv");
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl136 gl->createShaderProgramv = glCreateShaderProgramv;
/external/deqp/modules/gles31/functional/
Des31fSeparateShaderTests.cpp1123 const GLuint programName = glCreateShaderProgramv(glType, 1, &srcStr); in createSingleShaderProgram()
/external/mesa3d/include/GLES3/
Dgl31.h1457 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *con…

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