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Searched refs:glDeleteFencesAPPLE (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h419 #define glDeleteFencesAPPLE MANGLE(DeleteFencesAPPLE) macro
Dglext.h5728 GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences);
/external/swiftshader/include/GL/
Dglext.h5839 GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences);