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Searched refs:glDrawArrays (Results 1 – 25 of 146) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fNegativeVertexArrayApiTests.cpp132 glDrawArrays(-1, 0, 1); in init()
137 glDrawArrays(GL_POINTS, 0, -1); in init()
146 glDrawArrays(GL_POINTS, 0, 1); in init()
159 glDrawArrays(-1, 0, 1); in init()
164 glDrawArrays(GL_POINTS, 0, -1); in init()
173 glDrawArrays(GL_POINTS, 0, 1); in init()
185 glDrawArrays(-1, 0, 1); in init()
190 glDrawArrays(GL_TRIANGLES, 0, -1); in init()
199 glDrawArrays(GL_TRIANGLES, 0, 1); in init()
/external/autotest/client/deps/glbench/src/
Dtextureupdatetest.cc28 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in TestFunc()
43 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in TestFunc()
Dtexturereusetest.cc28 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in TestFunc()
51 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in TestFunc()
Dwindowmanagercompositingtest.cc81 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in TestFunc()
101 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in TestFunc()
109 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in TestFunc()
Dtestbase.cc173 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in TestFunc()
176 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in TestFunc()
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dimportgl.h78 FNDEF(void, glDrawArrays, (GLenum mode, GLint first, GLsizei count));
126 #define glDrawArrays FNPTR(glDrawArrays) macro
Dimportgl.c69 IMPORT_FUNC_GL(glDrawArrays); in importGLInit()
/external/deqp/modules/gles31/functional/
Des31fNegativeTessellationTests.cpp155 ctx.glDrawArrays(GL_PATCHES, 0, 3); in single_tessellation_stage()
196 ctx.glDrawArrays(GL_PATCHES, 0, 3); in single_tessellation_stage()
226 ctx.glDrawArrays(GL_TRIANGLES, 0, 3); in invalid_primitive_mode()
255 ctx.glDrawArrays(GL_PATCHES, 0, 3); in tessellation_not_active()
296 ctx.glDrawArrays(GL_PATCHES, 0, 3); in invalid_program_state()
Des31fNegativeVertexArrayApiTests.cpp401 ctx.glDrawArrays(-1, 0, 1); in draw_arrays()
406 ctx.glDrawArrays(GL_POINTS, 0, -1); in draw_arrays()
414 ctx.glDrawArrays(GL_POINTS, 0, 1); in draw_arrays()
429 ctx.glDrawArrays(-1, 0, 1); in draw_arrays_invalid_program()
434 ctx.glDrawArrays(GL_POINTS, 0, -1); in draw_arrays_invalid_program()
442 ctx.glDrawArrays(GL_POINTS, 0, 1); in draw_arrays_invalid_program()
461 ctx.glDrawArrays(-1, 0, 1); in draw_arrays_incomplete_primitive()
466 ctx.glDrawArrays(GL_TRIANGLES, 0, -1); in draw_arrays_incomplete_primitive()
474 ctx.glDrawArrays(GL_TRIANGLES, 0, 1); in draw_arrays_incomplete_primitive()
/external/deqp/modules/gles3/functional/
Des3fNegativeVertexArrayApiTests.cpp269 glDrawArrays(-1, 0, 1); in init()
274 glDrawArrays(GL_POINTS, 0, -1); in init()
282 glDrawArrays(GL_POINTS, 0, 1); in init()
296 glDrawArrays(-1, 0, 1); in init()
301 glDrawArrays(GL_POINTS, 0, -1); in init()
309 glDrawArrays(GL_POINTS, 0, 1); in init()
322 glDrawArrays(-1, 0, 1); in init()
327 glDrawArrays(GL_TRIANGLES, 0, -1); in init()
335 glDrawArrays(GL_TRIANGLES, 0, 1); in init()
Des3fRasterizerDiscardTests.cpp334 …case CASE_WRITE_DEPTH: glDrawArrays(m_drawMode, 0, (int)vertices.size() / 4); br… in iterate()
335 …case CASE_WRITE_STENCIL: glDrawArrays(m_drawMode, 0, (int)vertices.size() / 4); b… in iterate()
355 glDrawArrays (GL_TRIANGLE_STRIP, 0, 4); in iterate()
364 glDrawArrays (m_drawMode, 0, (int)vertices.size() / 4); in iterate()
/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
DSurfaceTextureHelper.java275 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
284 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
289 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
/external/eigen/demos/opengl/
Dgpuhelper.h193 glDrawArrays(mode, 0, nofElement);
204 glDrawArrays(mode, start, end-start);
/external/tensorflow/tensorflow/examples/android/jni/object_tracking/
Dgl_utils.h42 glDrawArrays(GL_LINES, 0, 8); in DrawBox()
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderImageLoadStoreTests.cpp1385 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Write()
1575 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Read()
1766 glDrawArrays(GL_PATCHES, 0, 1); in Write()
2011 glDrawArrays(GL_PATCHES, 0, 1); in Read()
2450 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Write()
2630 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in WriteMS()
2646 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in WriteMS()
2690 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in WriteCubeArray()
2969 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Read()
3065 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in ReadCube()
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Dgl4cShaderAtomicCountersTests.cpp1441 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run()
1530 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run()
1646 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run()
1800 glDrawArrays(GL_POINTS, 0, 32); in Run()
1949 glDrawArrays(GL_POINTS, 0, 32); in Run()
2098 glDrawArrays(GL_PATCHES, 0, 32); in Run()
2254 glDrawArrays(GL_TRIANGLES, 0, 3); in Run()
2398 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run()
2409 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run()
2414 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in Run()
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Dgl4cShaderStorageBufferObjectTests.cpp1060 glDrawArrays(GL_TRIANGLES, 0, 3); in RunIteration()
1161 glDrawArrays(GL_TRIANGLES, 0, 3); in RunIteration()
1303 glDrawArrays(GL_POINTS, 0, 1); in Run()
2334 glDrawArrays(GL_POINTS, 0, 4); in Run()
2604 glDrawArrays(GL_PATCHES, 0, 1); in Run()
2743 glDrawArrays(GL_POINTS, 0, 4); in Run()
2940 glDrawArrays(GL_POINTS, 0, 4); in Run()
3114 glDrawArrays(GL_POINTS, 0, 1); in Run()
3832 glDrawArrays(GL_POINTS, 0, 1); in Run()
4213 glDrawArrays(GL_POINTS, 0, 1); in Run()
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Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp886 glDrawArrays(GL_TRIANGLES, 0, 3); in RunIteration()
1102 glDrawArrays(GL_TRIANGLES, 0, 3); in RunIteration()
1239 glDrawArrays(GL_POINTS, 0, 1); in Run()
2262 glDrawArrays(GL_POINTS, 0, 4); in Run()
2495 glDrawArrays(GL_POINTS, 0, 4); in Run()
2692 glDrawArrays(GL_POINTS, 0, 4); in Run()
2869 glDrawArrays(GL_POINTS, 0, 1); in Run()
3632 glDrawArrays(GL_POINTS, 0, 1); in Run()
4023 glDrawArrays(GL_POINTS, 0, 1); in Run()
4440 glDrawArrays(GL_POINTS, 0, 1); in Run()
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/external/deqp/modules/gles3/stress/
Des3sOcclusionQueryTests.cpp226 glDrawArrays (GL_TRIANGLES, 0, numOccluderIndicesPerDraw); in iterate()
241 glDrawArrays (GL_TRIANGLES, 0, numTargetIndicesPerDraw); in iterate()
/external/deqp/framework/egl/
DegluStaticES20Library.inl46 { "glDrawArrays", (deFunctionPtr)glDrawArrays },
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/
DOGLES3ColourGrading.cpp726 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in RenderScene()
798 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in RenderScene()
802 glDrawArrays(GL_TRIANGLE_STRIP, 2, 4); in RenderScene()
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderStorageBufferObjectTests.cpp881 glDrawArrays(GL_TRIANGLES, 0, 3); in RunIteration()
1098 glDrawArrays(GL_TRIANGLES, 0, 3); in RunIteration()
1234 glDrawArrays(GL_POINTS, 0, 1); in Run()
2257 glDrawArrays(GL_POINTS, 0, 4); in Run()
2492 glDrawArrays(GL_POINTS, 0, 4); in Run()
2686 glDrawArrays(GL_POINTS, 0, 4); in Run()
2860 glDrawArrays(GL_POINTS, 0, 1); in Run()
3620 glDrawArrays(GL_POINTS, 0, 1); in Run()
4010 glDrawArrays(GL_POINTS, 0, 1); in Run()
4421 glDrawArrays(GL_POINTS, 0, 1); in Run()
[all …]
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/04_BasicTnL/OGLES/
DOGLESBasicTnL.cpp242 glDrawArrays(GL_TRIANGLES, 0, 3); in RenderScene()
/external/mesa3d/src/mapi/es1api/
DABI-check48 glDrawArrays
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/
DOGLES2DisplacementMap.cpp648 glDrawArrays(GL_TRIANGLES, 0, pMesh->nNumFaces*3); in DrawMesh()
665 glDrawArrays(GL_TRIANGLE_STRIP, offset, pMesh->pnStripLength[i]+2); in DrawMesh()

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