Searched refs:glGetUniformdv (Results 1 – 17 of 17) sorted by relevance
/external/deqp/framework/opengl/wrapper/ |
D | glwInitGL40.inl | 187 gl->getUniformdv = (glGetUniformdvFunc) loader->get("glGetUniformdv");
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D | glwInitGL42.inl | 210 gl->getUniformdv = (glGetUniformdvFunc) loader->get("glGetUniformdv");
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D | glwInitGL41.inl | 202 gl->getUniformdv = (glGetUniformdvFunc) loader->get("glGetUniformdv");
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D | glwInitGL43.inl | 232 gl->getUniformdv = (glGetUniformdvFunc) loader->get("glGetUniformdv");
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D | glwInitGL44.inl | 241 gl->getUniformdv = (glGetUniformdvFunc) loader->get("glGetUniformdv");
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D | glwInitGL46.inl | 296 gl->getUniformdv = (glGetUniformdvFunc) loader->get("glGetUniformdv");
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D | glwInitGL45.inl | 296 gl->getUniformdv = (glGetUniformdvFunc) loader->get("glGetUniformdv");
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D | glwApi.inl | 387 #define glGetUniformdv glwGetUniformdv macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 387 gl->getUniformdv = glGetUniformdv;
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D | tcuNullRenderContextFuncs.inl | 3263 GLW_APICALL void GLW_APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params) function
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1062 #define glGetUniformdv MANGLE(GetUniformdv) macro
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D | glcorearb.h | 1872 GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
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D | glext.h | 1819 GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 387 void glGetUniformdv (glw::GLuint program, glw::GLint location, glw::GLdouble *params);
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D | gluCallLogWrapper.inl | 2841 void CallLogWrapper::glGetUniformdv (glw::GLuint program, glw::GLint location, glw::GLdouble *param… function in CallLogWrapper 2844 …m_log << TestLog::Message << "glGetUniformdv(" << program << ", " << location << ", " << toHex(rei…
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1872 GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
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D | glext.h | 1819 GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
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