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Searched refs:glTexBufferARB (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h2048 #define glTexBufferARB MANGLE(TexBufferARB) macro
Dglext.h4315 GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer);
/external/swiftshader/include/GL/
Dglcorearb.h3702 GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer);
Dglext.h4362 GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer);