Searched refs:glUniform4d (Results 1 – 18 of 18) sorted by relevance
/external/deqp/framework/opengl/wrapper/ |
D | glwInitGL40.inl | 296 gl->uniform4d = (glUniform4dFunc) loader->get("glUniform4d");
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D | glwInitGL42.inl | 382 gl->uniform4d = (glUniform4dFunc) loader->get("glUniform4d");
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D | glwInitGL41.inl | 370 gl->uniform4d = (glUniform4dFunc) loader->get("glUniform4d");
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D | glwInitGL43.inl | 421 gl->uniform4d = (glUniform4dFunc) loader->get("glUniform4d");
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D | glwInitGL44.inl | 430 gl->uniform4d = (glUniform4dFunc) loader->get("glUniform4d");
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D | glwInitGL46.inl | 535 gl->uniform4d = (glUniform4dFunc) loader->get("glUniform4d");
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D | glwInitGL45.inl | 531 gl->uniform4d = (glUniform4dFunc) loader->get("glUniform4d");
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D | glwApi.inl | 750 #define glUniform4d glwUniform4d macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 750 gl->uniform4d = glUniform4d;
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D | tcuNullRenderContextFuncs.inl | 6565 GLW_APICALL void GLW_APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdo… function
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 2302 #define glUniform4d MANGLE(Uniform4d) macro
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D | glcorearb.h | 1858 GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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D | glext.h | 1805 GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cComputeShaderTests.cpp | 5591 glUniform4d(glGetUniformLocation(m_program, "g_3"), 7.0, 8.0, 9.0, 10.0); in Run()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 750 void glUniform4d (glw::GLint location, glw::GLdouble x, glw::GLdouble y, glw::GLdoubl…
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D | gluCallLogWrapper.inl | 5450 void CallLogWrapper::glUniform4d (glw::GLint location, glw::GLdouble x, glw::GLdouble y, glw::GLdou… function in CallLogWrapper 5453 …m_log << TestLog::Message << "glUniform4d(" << location << ", " << x << ", " << y << ", " << z << …
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1858 GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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D | glext.h | 1805 GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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