Searched refs:glViewportArrayv (Results 1 – 16 of 16) sorted by relevance
/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 894 gl->viewportArrayv = glViewportArrayv;
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D | tcuNullRenderContextFuncs.inl | 7782 GLW_APICALL void GLW_APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v) function
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitGL42.inl | 492 gl->viewportArrayv = (glViewportArrayvFunc) loader->get("glViewportArrayv");
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D | glwInitGL41.inl | 480 gl->viewportArrayv = (glViewportArrayvFunc) loader->get("glViewportArrayv");
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D | glwInitGL43.inl | 536 gl->viewportArrayv = (glViewportArrayvFunc) loader->get("glViewportArrayv");
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D | glwInitGL44.inl | 545 gl->viewportArrayv = (glViewportArrayvFunc) loader->get("glViewportArrayv");
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D | glwInitGL46.inl | 659 gl->viewportArrayv = (glViewportArrayvFunc) loader->get("glViewportArrayv");
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D | glwInitGL45.inl | 655 gl->viewportArrayv = (glViewportArrayvFunc) loader->get("glViewportArrayv");
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D | glwApi.inl | 894 #define glViewportArrayv glwViewportArrayv macro
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 2736 #define glViewportArrayv MANGLE(ViewportArrayv) macro
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D | glcorearb.h | 2101 GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
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D | glext.h | 2048 GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 894 void glViewportArrayv (glw::GLuint first, glw::GLsizei count, const glw::GLfloat *v);
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D | gluCallLogWrapper.inl | 6467 void CallLogWrapper::glViewportArrayv (glw::GLuint first, glw::GLsizei count, const glw::GLfloat *v) function in CallLogWrapper 6470 …m_log << TestLog::Message << "glViewportArrayv(" << first << ", " << count << ", " << toHex(reinte…
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2101 GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
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D | glext.h | 2048 GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
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