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Searched refs:gl_texture_unit (Results 1 – 25 of 36) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dtexenv.c51 struct gl_texture_unit *texUnit, in set_env_mode()
91 struct gl_texture_unit *texUnit, in set_env_color()
108 struct gl_texture_unit *texUnit, in set_combiner_mode()
174 struct gl_texture_unit *texUnit, in set_combiner_source()
264 struct gl_texture_unit *texUnit, in set_combiner_operand()
345 struct gl_texture_unit *texUnit, in set_combiner_scale()
389 struct gl_texture_unit *texUnit; in _mesa_TexEnvfv()
550 get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit, in get_texenvi()
635 const struct gl_texture_unit *texUnit; in _mesa_GetTexEnvfv()
701 const struct gl_texture_unit *texUnit; in _mesa_GetTexEnviv()
Dtexgen.c47 get_texgen(struct gl_context *ctx, struct gl_texture_unit *texUnit, in get_texgen()
73 struct gl_texture_unit *texUnit; in _mesa_TexGenfv()
292 struct gl_texture_unit *texUnit; in _mesa_GetTexGendv()
329 struct gl_texture_unit *texUnit; in _mesa_GetTexGenfv()
374 struct gl_texture_unit *texUnit; in _mesa_GetTexGeniv()
Dtexstate.h41 static inline struct gl_texture_unit *
52 static inline struct gl_texture_unit *
Dtexstate.c124 const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit; in _mesa_print_texunit_state()
382 update_tex_combine(struct gl_context *ctx, struct gl_texture_unit *texUnit) in update_tex_combine()
479 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in update_texgen()
515 struct gl_texture_unit *texUnit; in update_single_program_texture()
614 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in update_ff_texture_state()
830 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in init_texture_unit()
964 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u]; in _mesa_update_default_objects_texture()
Denable.c201 static struct gl_texture_unit *
222 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); in enable_texture()
709 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_set_enable()
730 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_set_enable()
1198 const struct gl_texture_unit *const texUnit = in is_texture_enabled()
1416 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_IsEnabled()
1429 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_IsEnabled()
Dtexobj.c159 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); in _mesa_get_current_tex_object()
1363 struct gl_texture_unit *unit = &ctx->Texture.Unit[u]; in unbind_texobj_from_texunits()
1402 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in unbind_textures_from_unit()
1608 struct gl_texture_unit *texUnit; in bind_texture()
1839 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[first + i]; in _mesa_BindTextures()
/external/mesa3d/src/mesa/tnl/
Dt_vb_texgen.c340 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in texgen()
492 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; in run_texgen_stage()
516 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; in validate_texgen_stage()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_tex_validate.c196 struct gl_texture_unit *tex_unit = &ctx->Texture.Unit[unit]; in brw_validate_textures()
Dbrw_wm.c310 const struct gl_texture_unit *unit = &ctx->Texture.Unit[unit_id]; in brw_populate_sampler_prog_key_data()
Dbrw_sampler_state.c566 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in update_sampler_state()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_util.h196 get_texgen_coord(struct gl_texture_unit *u, int i) in get_texgen_coord()
Dnv10_state_tex.c42 struct gl_texture_unit *unit = &ctx->Texture.Unit[i]; in nv10_emit_tex_gen()
Dnv20_state_tex.c42 struct gl_texture_unit *unit = &ctx->Texture.Unit[i]; in nv20_emit_tex_gen()
Dnv04_context.c35 texunit_needs_combiners(struct gl_texture_unit *u) in texunit_needs_combiners()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h179 …{ GL_TEXTURE_GEN_STR_OES, LOC_TEXUNIT, TYPE_BIT_0, offsetof(struct gl_texture_unit, TexGenEnabled)…
514 …{ GL_TEXTURE_GEN_S, LOC_TEXUNIT, TYPE_BIT_0, offsetof(struct gl_texture_unit, TexGenEnabled), NO_E…
515 …{ GL_TEXTURE_GEN_T, LOC_TEXUNIT, TYPE_BIT_1, offsetof(struct gl_texture_unit, TexGenEnabled), NO_E…
516 …{ GL_TEXTURE_GEN_R, LOC_TEXUNIT, TYPE_BIT_2, offsetof(struct gl_texture_unit, TexGenEnabled), NO_E…
517 …{ GL_TEXTURE_GEN_Q, LOC_TEXUNIT, TYPE_BIT_3, offsetof(struct gl_texture_unit, TexGenEnabled), NO_E…
/external/mesa3d/src/mesa/swrast/
Ds_fragprog.c116 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in fetch_texel_deriv()
Ds_texcombine.c87 const struct gl_texture_unit *textureUnit = &(ctx->Texture.Unit[unit]); in texture_combine()
651 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in _swrast_texture_span()
Ds_triangle.c541 struct gl_texture_unit *unit = ctx->Texture.Unit+0; \
810 const struct gl_texture_unit *unit = ctx->Texture.Unit+0; \
/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_texstate.c119 struct gl_texture_unit *tUnit = &ctx->Texture.Unit[unit]; in i830_update_tex_unit()
Di830_texblend.c392 struct gl_texture_unit *texUnit = &i830->intel.ctx.Texture.Unit[unit]; in emit_texblend()
Di915_texstate.c144 struct gl_texture_unit *tUnit = &ctx->Texture.Unit[unit]; in i915_update_tex_unit()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_tex.c260 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in radeonTexEnv()
Dradeon_texstate.c205 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in radeonUpdateTextureEnv()
795 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in radeon_validate_texgen()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_texstate.c219 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in r200UpdateTextureEnv()
773 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[j]; in r200UpdateAllTexEnv()
1088 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in r200_validate_texgen()
Dr200_tex.c300 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in r200TexEnv()

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