Searched refs:global_symbol_offsets (Results 1 – 7 of 7) sorted by relevance
52 binary->global_symbol_offsets = CALLOC(symbol_count, sizeof(uint64_t)); in parse_symbol_table()61 binary->global_symbol_offsets[binary->global_symbol_count] = in parse_symbol_table()67 uint64_t lhs = binary->global_symbol_offsets[i - 1]; in parse_symbol_table()68 uint64_t rhs = binary->global_symbol_offsets[i]; in parse_symbol_table()72 binary->global_symbol_offsets[i] = lhs; in parse_symbol_table()73 binary->global_symbol_offsets[i - 1] = rhs; in parse_symbol_table()191 if (binary->global_symbol_offsets[i] == symbol_offset) { in radeon_shader_binary_config_start()
155 uint64_t *global_symbol_offsets; member
77 FREE(b->global_symbol_offsets); in radeon_shader_binary_clean()
58 binary->global_symbol_offsets = CALLOC(symbol_count, sizeof(uint64_t)); in parse_symbol_table()67 binary->global_symbol_offsets[binary->global_symbol_count] = in parse_symbol_table()73 uint64_t lhs = binary->global_symbol_offsets[i - 1]; in parse_symbol_table()74 uint64_t rhs = binary->global_symbol_offsets[i]; in parse_symbol_table()78 binary->global_symbol_offsets[i] = lhs; in parse_symbol_table()79 binary->global_symbol_offsets[i - 1] = rhs; in parse_symbol_table()198 if (binary->global_symbol_offsets[i] == symbol_offset) { in ac_shader_binary_config_start()
57 uint64_t *global_symbol_offsets; member
441 free(binary.global_symbol_offsets); in radv_shader_variant_create()
6448 FREE(binary->global_symbol_offsets); in si_compile_llvm()6450 binary->global_symbol_offsets = NULL; in si_compile_llvm()