Searched refs:gshader (Results 1 – 2 of 2) sorted by relevance
346 struct draw_geometry_shader *gshader = draw->gs.geometry_shader; in llvm_pipeline_generic() local405 if ((opt & PT_SHADE) && gshader) { in llvm_pipeline_generic()407 draw_geometry_shader_run(gshader, in llvm_pipeline_generic()452 if ((opt & PT_SHADE) && (gshader || in llvm_pipeline_generic()
237 struct draw_geometry_shader *gshader = draw->gs.geometry_shader; in fetch_pipeline_generic() local289 if ((fpme->opt & PT_SHADE) && gshader) { in fetch_pipeline_generic()290 draw_geometry_shader_run(gshader, in fetch_pipeline_generic()