Searched refs:hasLCD (Results 1 – 4 of 4) sorted by relevance
131 bool hasLCD = HasLCD(blob); in drawTextBlob() local134 SkPixelGeometry pixelGeometry = hasLCD ? props.pixelGeometry() : in drawTextBlob()140 GrColor canonicalColor = hasLCD ? SK_ColorTRANSPARENT : in drawTextBlob()141 ComputeCanonicalColor(skPaint, hasLCD); in drawTextBlob()
136 void setSubRunHasDistanceFields(int runIndex, bool hasLCD, bool isAntiAlias, bool hasWCoord) { in setSubRunHasDistanceFields() argument139 subRun.setUseLCDText(hasLCD); in setSubRunHasDistanceFields()
145 void setSubRunHasDistanceFields(int runIndex, bool hasLCD, bool isAntiAlias, bool hasWCoord) { in setSubRunHasDistanceFields() argument148 subRun.setUseLCDText(hasLCD); in setSubRunHasDistanceFields()
126 bool hasLCD = HasLCD(blob); in drawTextBlob() local129 SkPixelGeometry pixelGeometry = hasLCD ? props.pixelGeometry() : in drawTextBlob()135 GrColor canonicalColor = hasLCD ? SK_ColorTRANSPARENT : in drawTextBlob()136 ComputeCanonicalColor(skPaint, hasLCD); in drawTextBlob()