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Searched refs:hasLCD (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/text/
DGrAtlasTextContext.cpp131 bool hasLCD = HasLCD(blob); in drawTextBlob() local
134 SkPixelGeometry pixelGeometry = hasLCD ? props.pixelGeometry() : in drawTextBlob()
140 GrColor canonicalColor = hasLCD ? SK_ColorTRANSPARENT : in drawTextBlob()
141 ComputeCanonicalColor(skPaint, hasLCD); in drawTextBlob()
DGrAtlasTextBlob.h136 void setSubRunHasDistanceFields(int runIndex, bool hasLCD, bool isAntiAlias, bool hasWCoord) { in setSubRunHasDistanceFields() argument
139 subRun.setUseLCDText(hasLCD); in setSubRunHasDistanceFields()
/external/skia/src/gpu/text/
DGrAtlasTextBlob.h145 void setSubRunHasDistanceFields(int runIndex, bool hasLCD, bool isAntiAlias, bool hasWCoord) { in setSubRunHasDistanceFields() argument
148 subRun.setUseLCDText(hasLCD); in setSubRunHasDistanceFields()
DGrAtlasTextContext.cpp126 bool hasLCD = HasLCD(blob); in drawTextBlob() local
129 SkPixelGeometry pixelGeometry = hasLCD ? props.pixelGeometry() : in drawTextBlob()
135 GrColor canonicalColor = hasLCD ? SK_ColorTRANSPARENT : in drawTextBlob()
136 ComputeCanonicalColor(skPaint, hasLCD); in drawTextBlob()