Searched refs:hasQuadLayout (Results 1 – 5 of 5) sorted by relevance
559 …bool hasQuadLayout = Surface::hasQuadLayout(source->getInternalFormat()) || Surface::hasQuadLayout… in stretchRect() local583 else if(isDepth && !scaling && !isOutOfBounds && equalFormats && !hasQuadLayout) in stretchRect()593 … if((flags & Device::COLOR_BUFFER) && !scaling && !isOutOfBounds && equalFormats && !hasQuadLayout) in stretchRect()
369 static bool hasQuadLayout(Format format);
1206 bool srcQuadLayout = Surface::hasQuadLayout(state.sourceFormat); in generate()1207 bool dstQuadLayout = Surface::hasQuadLayout(state.destFormat); in generate()
996 state.quadLayoutDepthBuffer = Surface::hasQuadLayout(context->depthBuffer->getInternalFormat()); in update()
2788 bool Surface::hasQuadLayout(Format format) in hasQuadLayout() function in sw::Surface3379 if(!hasQuadLayout(internal.format)) in clearDepth()