Searched refs:heap_objects (Results 1 – 1 of 1) sorted by relevance
537 List<HeapObjectInfo> heap_objects(1000); in FindUntrackedObjects() local549 heap_objects.Add(HeapObjectInfo(obj, 0)); in FindUntrackedObjects()556 heap_objects.Add(HeapObjectInfo(obj, in FindUntrackedObjects()568 heap_objects.Sort(comparator); in FindUntrackedObjects()571 for (int i = 0; i < heap_objects.length(); ++i) { in FindUntrackedObjects()572 const HeapObjectInfo& object_info = heap_objects[i]; in FindUntrackedObjects()578 heap_objects[i - 1].Print(); in FindUntrackedObjects()590 if (last_printed_object < heap_objects.length() - 1) { in FindUntrackedObjects()592 heap_objects.length() - 1 - last_printed_object); in FindUntrackedObjects()