Searched refs:iddesc (Results 1 – 1 of 1) sorted by relevance
146 GrGLRenderTarget::IDDesc iddesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local147 iddesc.fRTFBOID = 20; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()148 iddesc.fRTFBOOwnership = GrBackendObjectOwnership::kOwned; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()149 iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()150 iddesc.fMSColorRenderbufferID = 22; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()151 iddesc.fIsMixedSampled = false; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()153 sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, iddesc, 0); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()168 GrGLRenderTarget::IDDesc iddesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local169 iddesc.fRTFBOID = 20; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()170 iddesc.fRTFBOOwnership = GrBackendObjectOwnership::kBorrowed; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()[all …]