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Searched refs:implementationReadType (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp709 GLenum implementationReadType = GL_NONE; in IsValidReadPixelsFormatType() local
714 implementationReadType = framebuffer->getImplementationColorReadType(); in IsValidReadPixelsFormatType()
718 implementationReadType = framebuffer->getDepthReadType(); in IsValidReadPixelsFormatType()
722 if(format == implementationReadFormat && type == implementationReadType) in IsValidReadPixelsFormatType()