Searched refs:ir_tex (Results 1 – 15 of 15) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | builtin_functions.cpp | 1662 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler1D_type, glsl_type::float_type), in create_builtins() 1663 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler1D_type, glsl_type::float_type), in create_builtins() 1664 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler1D_type, glsl_type::float_type), in create_builtins() 1666 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 1667 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 1668 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 1670 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 1671 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 1672 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 1674 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::samplerCube_type, glsl_type::vec3_type), in create_builtins() [all …]
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D | ir_equals.cpp | 156 case ir_tex: in equals()
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D | ir_rvalue_visitor.cpp | 58 case ir_tex: in rvalue_visit()
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D | opt_tree_grafting.cpp | 274 case ir_tex: in visit_enter()
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D | ir_hv_accept.cpp | 194 case ir_tex: in accept()
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D | ir_clone.cpp | 220 case ir_tex: in clone()
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D | ir_reader.cpp | 947 ir_texture_opcode op = ir_tex; /* silence warning */ in read_texture() 971 op = ir_tex; in read_texture()
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D | ir_print_visitor.cpp | 338 case ir_tex: in visit()
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D | ir.h | 1766 ir_tex, /**< Regular texture look-up */ enumerator
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D | glsl_to_nir.cpp | 1867 case ir_tex: in visit()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_vec4_visitor.cpp | 924 if (op == ir_tex || op == ir_query_levels) { in emit_texture() 931 case ir_tex: opcode = SHADER_OPCODE_TXL; break; in emit_texture() 1014 if (op == ir_tex || op == ir_txl) { in emit_texture()
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D | brw_vec4_nir.cpp | 2135 case nir_texop_tex: op = ir_tex; break; in ir_texture_opcode_for_nir_texop()
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/external/mesa3d/src/mesa/main/ |
D | ff_fragment_shader.cpp | 971 ir_texture *tex = new(p->mem_ctx) ir_texture(ir_tex); in load_texture()
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/external/mesa3d/src/mesa/program/ |
D | ir_to_mesa.cpp | 1996 case ir_tex: in visit()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_tgsi.cpp | 3992 case ir_tex: in visit()
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