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Searched refs:isDepthTestEnabled (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTPrint3DAPI.cpp155 GLboolean isDepthTestEnabled; member
488 m_pAPI->isDepthTestEnabled = glIsEnabled(GL_DEPTH_TEST); in APIRenderStates()
523 if (m_pAPI->isDepthTestEnabled) glEnable(GL_DEPTH_TEST); in APIRenderStates()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h317 bool isDepthTestEnabled() const;
DContext.cpp403 bool Context::isDepthTestEnabled() const in isDepthTestEnabled() function in es1::Context
DlibGLES_CM.cpp2484 case GL_DEPTH_TEST: return context->isDepthTestEnabled(); break; in IsEnabled()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h452 bool isDepthTestEnabled() const;
DContext.cpp393 bool Context::isDepthTestEnabled() const in isDepthTestEnabled() function in es2::Context
DlibGLESv2.cpp4223 case GL_DEPTH_TEST: return context->isDepthTestEnabled(); in IsEnabled()
/external/swiftshader/src/OpenGL/libGL/
DContext.h526 bool isDepthTestEnabled() const;
DContext.cpp374 bool Context::isDepthTestEnabled() const in isDepthTestEnabled() function in gl::Context
DlibGL.cpp3509 case GL_DEPTH_TEST: return context->isDepthTestEnabled(); in glIsEnabled()