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Searched refs:isDrawPoint (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
DSetupProcessor.cpp78 state.isDrawPoint = context->isDrawPoint(true); in update()
121 const bool point = context->isDrawPoint(true); in update()
DContext.cpp66 bool Context::isDrawPoint(bool fillModeAware) const in isDrawPoint() function in sw::Context
499 return isDrawPoint(true) && (input[PointSize] || (!preTransformed && pointScaleActive())); in pointSizeActive()
733 return isDrawPoint(true) && pointSpriteEnable; in pointSpriteActive()
743 return isDrawPoint(true) && pointScaleEnable; in pointScaleActive()
1194 if(isDrawPoint(true)) in perspectiveActive()
DSetupProcessor.hpp40 bool isDrawPoint : 1; member
DContext.hpp290 bool isDrawPoint(bool fillModeAware = false) const;
DPixelProcessor.cpp1064 const bool point = context->isDrawPoint(true); in update()
DRenderer.cpp488 if(setupState.isDrawPoint) in draw()
/external/swiftshader/src/Shader/
DSetupRoutine.cpp49 const bool point = state.isDrawPoint; in generate()