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Searched refs:is_debug_context (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader.h264 bool is_debug_context; member
Dsi_state_shaders.c1112 if (shader->compiler_ctx_state.is_debug_context) { in si_build_shader_variant()
1469 sel->compiler_ctx_state.is_debug_context = sctx->is_debug; in si_create_shader_selector()
2392 compiler_state.is_debug_context = sctx->is_debug; in si_update_shaders()