Searched refs:is_debug_context (Results 1 – 2 of 2) sorted by relevance
264 bool is_debug_context; member
1112 if (shader->compiler_ctx_state.is_debug_context) { in si_build_shader_variant()1469 sel->compiler_ctx_state.is_debug_context = sctx->is_debug; in si_create_shader_selector()2392 compiler_state.is_debug_context = sctx->is_debug; in si_update_shaders()