Searched refs:kChunkShift (Results 1 – 2 of 2) sorted by relevance
168 auto cur_chunk_state = (layout >> (chunk_idx * kChunkShift)) & kChunkMask; in TryAcquireChunk()173 next_layout &= ~(kChunkMask << (chunk_idx * kChunkShift)); in TryAcquireChunk()174 next_layout |= (desired_chunk_state << (chunk_idx * kChunkShift)); in TryAcquireChunk()213 layout >>= kChunkShift; in GetFreeChunks()237 ((layout >> (chunk_idx * kChunkShift)) & kChunkMask); in ReleaseChunk()253 next_layout &= ~(kChunkMask << (chunk_idx * kChunkShift)); in ReleaseChunk()254 next_layout |= (desired_chunk_state << (chunk_idx * kChunkShift)); in ReleaseChunk()282 ((layout >> (chunk_idx * kChunkShift)) & kChunkMask); in TryAcquireAllChunksForReading()288 next_layout |= kChunkBeingRead << (chunk_idx * kChunkShift); in TryAcquireAllChunksForReading()291 next_layout |= kChunkFree << (chunk_idx * kChunkShift); in TryAcquireAllChunksForReading()
255 static constexpr uint32_t kChunkShift = 2; variable448 (kAllChunksComplete & ((1 << (num_chunks * kChunkShift)) - 1)); in is_page_complete()515 return static_cast<ChunkState>((layout >> (chunk_idx * kChunkShift)) & in GetChunkState()