Searched refs:last_chunk_ (Results 1 – 2 of 2) sorted by relevance
327 if (last_chunk_.IsReserved()) { in TearDown()328 last_chunk_.Release(); in TearDown()774 CHECK(!last_chunk_.IsReserved()); in AllocateChunk()775 last_chunk_.TakeControl(&reservation); in AllocateChunk()776 UncommitBlock(reinterpret_cast<Address>(last_chunk_.address()), in AllocateChunk()777 last_chunk_.size()); in AllocateChunk()782 CHECK(last_chunk_.IsReserved()); in AllocateChunk()
1388 base::VirtualMemory last_chunk_; variable