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Searched refs:lookup_shader (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_cb_drawtex.c60 lookup_shader(struct pipe_context *pipe, in lookup_shader() function
246 void *vs = lookup_shader(pipe, numAttribs, in st_DrawTex()
/external/mesa3d/src/intel/blorp/
Dblorp.h55 bool (*lookup_shader)(struct blorp_context *blorp, member
Dblorp_clear.c53 if (blorp->lookup_shader(blorp, &blorp_key, sizeof(blorp_key), in blorp_params_get_clear_kernel()
113 if (blorp->lookup_shader(blorp, &blorp_key, sizeof(blorp_key), in blorp_params_get_layer_offset_vs()
Dblorp_blit.c1294 if (blorp->lookup_shader(blorp, prog_key, sizeof(*prog_key), in brw_blorp_get_blit_kernel()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_blorp.c105 brw->blorp.lookup_shader = brw_blorp_lookup_shader; in brw_blorp_init()
/external/mesa3d/src/intel/vulkan/
Danv_blorp.c93 device->blorp.lookup_shader = lookup_blorp_shader; in anv_device_init_blorp()