Home
last modified time | relevance | path

Searched refs:loops (Results 1 – 25 of 813) sorted by relevance

12345678910>>...33

/external/deqp/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.2.x/
Dgles3-khr-master.txt427 KHR-GLES3.shaders.loops.for_constant_iterations.basic_lowp_int_vertex
428 KHR-GLES3.shaders.loops.for_constant_iterations.basic_lowp_int_fragment
429 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_int_vertex
430 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_int_fragment
431 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_float_vertex
432 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_float_fragment
433 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_int_vertex
434 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_int_fragment
435 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_float_vertex
436 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_float_fragment
[all …]
/external/deqp/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.3.x/src/
Dgles3-khr-master.txt427 KHR-GLES3.shaders.loops.for_constant_iterations.basic_lowp_int_vertex
428 KHR-GLES3.shaders.loops.for_constant_iterations.basic_lowp_int_fragment
429 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_int_vertex
430 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_int_fragment
431 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_float_vertex
432 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_float_fragment
433 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_int_vertex
434 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_int_fragment
435 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_float_vertex
436 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_float_fragment
[all …]
/external/deqp/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.2.x/src/
Dgles3-khr-master.txt427 KHR-GLES3.shaders.loops.for_constant_iterations.basic_lowp_int_vertex
428 KHR-GLES3.shaders.loops.for_constant_iterations.basic_lowp_int_fragment
429 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_int_vertex
430 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_int_fragment
431 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_float_vertex
432 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_float_fragment
433 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_int_vertex
434 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_int_fragment
435 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_float_vertex
436 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_float_fragment
[all …]
/external/deqp/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.3.x/
Dgles3-khr-master.txt427 KHR-GLES3.shaders.loops.for_constant_iterations.basic_lowp_int_vertex
428 KHR-GLES3.shaders.loops.for_constant_iterations.basic_lowp_int_fragment
429 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_int_vertex
430 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_int_fragment
431 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_float_vertex
432 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_float_fragment
433 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_int_vertex
434 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_int_fragment
435 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_float_vertex
436 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_float_fragment
[all …]
/external/deqp/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/
Dgl33-master.txt482 KHR-GL33.shaders.loops.for_constant_iterations.basic_lowp_int_vertex
483 KHR-GL33.shaders.loops.for_constant_iterations.basic_lowp_int_fragment
484 KHR-GL33.shaders.loops.for_constant_iterations.basic_mediump_int_vertex
485 KHR-GL33.shaders.loops.for_constant_iterations.basic_mediump_int_fragment
486 KHR-GL33.shaders.loops.for_constant_iterations.basic_mediump_float_vertex
487 KHR-GL33.shaders.loops.for_constant_iterations.basic_mediump_float_fragment
488 KHR-GL33.shaders.loops.for_constant_iterations.basic_highp_int_vertex
489 KHR-GL33.shaders.loops.for_constant_iterations.basic_highp_int_fragment
490 KHR-GL33.shaders.loops.for_constant_iterations.basic_highp_float_vertex
491 KHR-GL33.shaders.loops.for_constant_iterations.basic_highp_float_fragment
[all …]
Dgl42-master.txt482 KHR-GL42.shaders.loops.for_constant_iterations.basic_lowp_int_vertex
483 KHR-GL42.shaders.loops.for_constant_iterations.basic_lowp_int_fragment
484 KHR-GL42.shaders.loops.for_constant_iterations.basic_mediump_int_vertex
485 KHR-GL42.shaders.loops.for_constant_iterations.basic_mediump_int_fragment
486 KHR-GL42.shaders.loops.for_constant_iterations.basic_mediump_float_vertex
487 KHR-GL42.shaders.loops.for_constant_iterations.basic_mediump_float_fragment
488 KHR-GL42.shaders.loops.for_constant_iterations.basic_highp_int_vertex
489 KHR-GL42.shaders.loops.for_constant_iterations.basic_highp_int_fragment
490 KHR-GL42.shaders.loops.for_constant_iterations.basic_highp_float_vertex
491 KHR-GL42.shaders.loops.for_constant_iterations.basic_highp_float_fragment
[all …]
Dgl40-master.txt482 KHR-GL40.shaders.loops.for_constant_iterations.basic_lowp_int_vertex
483 KHR-GL40.shaders.loops.for_constant_iterations.basic_lowp_int_fragment
484 KHR-GL40.shaders.loops.for_constant_iterations.basic_mediump_int_vertex
485 KHR-GL40.shaders.loops.for_constant_iterations.basic_mediump_int_fragment
486 KHR-GL40.shaders.loops.for_constant_iterations.basic_mediump_float_vertex
487 KHR-GL40.shaders.loops.for_constant_iterations.basic_mediump_float_fragment
488 KHR-GL40.shaders.loops.for_constant_iterations.basic_highp_int_vertex
489 KHR-GL40.shaders.loops.for_constant_iterations.basic_highp_int_fragment
490 KHR-GL40.shaders.loops.for_constant_iterations.basic_highp_float_vertex
491 KHR-GL40.shaders.loops.for_constant_iterations.basic_highp_float_fragment
[all …]
Dgl41-master.txt482 KHR-GL41.shaders.loops.for_constant_iterations.basic_lowp_int_vertex
483 KHR-GL41.shaders.loops.for_constant_iterations.basic_lowp_int_fragment
484 KHR-GL41.shaders.loops.for_constant_iterations.basic_mediump_int_vertex
485 KHR-GL41.shaders.loops.for_constant_iterations.basic_mediump_int_fragment
486 KHR-GL41.shaders.loops.for_constant_iterations.basic_mediump_float_vertex
487 KHR-GL41.shaders.loops.for_constant_iterations.basic_mediump_float_fragment
488 KHR-GL41.shaders.loops.for_constant_iterations.basic_highp_int_vertex
489 KHR-GL41.shaders.loops.for_constant_iterations.basic_highp_int_fragment
490 KHR-GL41.shaders.loops.for_constant_iterations.basic_highp_float_vertex
491 KHR-GL41.shaders.loops.for_constant_iterations.basic_highp_float_fragment
[all …]
/external/deqp/external/openglcts/data/mustpass/gles/khronos_mustpass/3.2.4.x/
Dgles3-khr-master.txt427 KHR-GLES3.shaders.loops.for_constant_iterations.basic_lowp_int_vertex
428 KHR-GLES3.shaders.loops.for_constant_iterations.basic_lowp_int_fragment
429 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_int_vertex
430 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_int_fragment
431 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_float_vertex
432 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_float_fragment
433 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_int_vertex
434 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_int_fragment
435 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_float_vertex
436 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_float_fragment
[all …]
/external/deqp/external/openglcts/data/mustpass/gles/khronos_mustpass/master/
Dgles3-khr-master.txt427 KHR-GLES3.shaders.loops.for_constant_iterations.basic_lowp_int_vertex
428 KHR-GLES3.shaders.loops.for_constant_iterations.basic_lowp_int_fragment
429 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_int_vertex
430 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_int_fragment
431 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_float_vertex
432 KHR-GLES3.shaders.loops.for_constant_iterations.basic_mediump_float_fragment
433 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_int_vertex
434 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_int_fragment
435 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_float_vertex
436 KHR-GLES3.shaders.loops.for_constant_iterations.basic_highp_float_fragment
[all …]
/external/skia/bench/
DGeometryBench.cpp68 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
69 for (int outer = 0; outer < loops; ++outer) { in onDraw()
85 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
86 for (int outer = 0; outer < loops; ++outer) { in onDraw()
102 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
103 for (int outer = 0; outer < loops; ++outer) { in onDraw()
118 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
119 for (int outer = 0; outer < loops; ++outer) { in onDraw()
151 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
153 for (int outer = 0; outer < loops; ++outer) { in onDraw()
[all …]
DRefCntBench.cpp30 void onDraw(int loops, SkCanvas*) override { in onDraw() argument
31 for (int i = 0; i < loops; ++i) { in onDraw()
52 void onDraw(int loops, SkCanvas*) override { in onDraw() argument
53 for (int i = 0; i < loops; ++i) { in onDraw()
86 void onDraw(int loops, SkCanvas*) override { in onDraw() argument
88 for (int i = 0; i < loops; ++i) { in onDraw()
113 void onDraw(int loops, SkCanvas*) override { in onDraw() argument
114 for (int i = 0; i < loops; ++i) { in onDraw()
141 void onDraw(int loops, SkCanvas*) override { in onDraw() argument
142 for (int i = 0; i < loops; ++i) { in onDraw()
[all …]
DPDFBench.cpp28 void onDraw(int loops, SkCanvas*) override { in onDraw()
29 while (loops-- > 0) { in onDraw()
47 void onDraw(int loops, SkCanvas*) override { in onDraw()
50 while (loops-- > 0) { in onDraw()
101 void onDraw(int loops, SkCanvas*) override { in onDraw() argument
105 while (loops-- > 0) { in onDraw()
137 void onDraw(int loops, SkCanvas*) override { in onDraw() argument
142 while (loops-- > 0) { in onDraw()
171 void onDraw(int loops, SkCanvas*) override { in onDraw() argument
174 while (loops-- > 0) { in onDraw()
[all …]
DCmapBench.cpp23 typedef void (*TypefaceProc)(int loops, const SkPaint&, const void* text, size_t len,
26 static void containsText_proc(int loops, const SkPaint& paint, const void* text, size_t len, in containsText_proc() argument
28 for (int i = 0; i < loops; ++i) { in containsText_proc()
33 static void textToGlyphs_proc(int loops, const SkPaint& paint, const void* text, size_t len, in textToGlyphs_proc() argument
38 for (int i = 0; i < loops; ++i) { in textToGlyphs_proc()
43 static void charsToGlyphs_proc(int loops, const SkPaint& paint, const void* text, in charsToGlyphs_proc() argument
50 for (int i = 0; i < loops; ++i) { in charsToGlyphs_proc()
55 static void charsToGlyphsNull_proc(int loops, const SkPaint& paint, const void* text, in charsToGlyphsNull_proc() argument
60 for (int i = 0; i < loops; ++i) { in charsToGlyphsNull_proc()
88 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
[all …]
DLightingBench.cpp22 void draw(int loops, SkCanvas* canvas, sk_sp<SkImageFilter> imageFilter) const { in draw() argument
27 for (int i = 0; i < loops; i++) { in draw()
107 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
108 draw(loops, canvas, SkLightingImageFilter::MakePointLitDiffuse(GetPointLocation(), in onDraw()
128 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
129 draw(loops, canvas, SkLightingImageFilter::MakeDistantLitDiffuse(GetDistantDirection(), in onDraw()
149 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
150 draw(loops, canvas, SkLightingImageFilter::MakeSpotLitDiffuse(GetSpotLocation(), in onDraw()
173 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
174 draw(loops, canvas, SkLightingImageFilter::MakePointLitSpecular(GetPointLocation(), in onDraw()
[all …]
DColorFilterBench.cpp73 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
78 for (int i = 0; i < loops; i++) { in onDraw()
101 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
105 for (int i = 0; i < loops; i++) { in onDraw()
126 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
130 for (int i = 0; i < loops; i++) { in onDraw()
151 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
155 for (int i = 0; i < loops; i++) { in onDraw()
176 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
180 for (int i = 0; i < loops; i++) { in onDraw()
[all …]
DMemsetBench.cpp23 void onDraw(int loops, SkCanvas*) override;
31 template <> void MemsetBench<uint32_t, false>::onDraw(int loops, SkCanvas*) { in onDraw() argument
32 for (int i = 0; i < 1000*loops; i++) { in onDraw()
37 template <> void MemsetBench<uint16_t, false>::onDraw(int loops, SkCanvas*) { in onDraw() argument
38 for (int i = 0; i < 1000*loops; i++) { in onDraw()
48 template <> void MemsetBench<uint32_t, true>::onDraw(int loops, SkCanvas*) { in onDraw() argument
49 for (int i = 0; i < 1000*loops; i++) { in onDraw()
54 template <> void MemsetBench<uint16_t, true>::onDraw(int loops, SkCanvas*) { in onDraw() argument
55 for (int i = 0; i < 1000*loops; i++) { in onDraw()
/external/skqp/bench/
DGeometryBench.cpp68 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
69 for (int outer = 0; outer < loops; ++outer) { in onDraw()
85 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
86 for (int outer = 0; outer < loops; ++outer) { in onDraw()
102 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
103 for (int outer = 0; outer < loops; ++outer) { in onDraw()
118 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
119 for (int outer = 0; outer < loops; ++outer) { in onDraw()
151 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
153 for (int outer = 0; outer < loops; ++outer) { in onDraw()
[all …]
DRefCntBench.cpp30 void onDraw(int loops, SkCanvas*) override { in onDraw() argument
31 for (int i = 0; i < loops; ++i) { in onDraw()
52 void onDraw(int loops, SkCanvas*) override { in onDraw() argument
53 for (int i = 0; i < loops; ++i) { in onDraw()
86 void onDraw(int loops, SkCanvas*) override { in onDraw() argument
88 for (int i = 0; i < loops; ++i) { in onDraw()
113 void onDraw(int loops, SkCanvas*) override { in onDraw() argument
114 for (int i = 0; i < loops; ++i) { in onDraw()
141 void onDraw(int loops, SkCanvas*) override { in onDraw() argument
142 for (int i = 0; i < loops; ++i) { in onDraw()
[all …]
DPDFBench.cpp28 void onDraw(int loops, SkCanvas*) override { in onDraw()
29 while (loops-- > 0) { in onDraw()
47 void onDraw(int loops, SkCanvas*) override { in onDraw()
50 while (loops-- > 0) { in onDraw()
101 void onDraw(int loops, SkCanvas*) override { in onDraw() argument
105 while (loops-- > 0) { in onDraw()
137 void onDraw(int loops, SkCanvas*) override { in onDraw() argument
142 while (loops-- > 0) { in onDraw()
171 void onDraw(int loops, SkCanvas*) override { in onDraw() argument
174 while (loops-- > 0) { in onDraw()
[all …]
DCmapBench.cpp23 typedef void (*TypefaceProc)(int loops, const SkPaint&, const void* text, size_t len,
26 static void containsText_proc(int loops, const SkPaint& paint, const void* text, size_t len, in containsText_proc() argument
28 for (int i = 0; i < loops; ++i) { in containsText_proc()
33 static void textToGlyphs_proc(int loops, const SkPaint& paint, const void* text, size_t len, in textToGlyphs_proc() argument
38 for (int i = 0; i < loops; ++i) { in textToGlyphs_proc()
43 static void charsToGlyphs_proc(int loops, const SkPaint& paint, const void* text, in charsToGlyphs_proc() argument
50 for (int i = 0; i < loops; ++i) { in charsToGlyphs_proc()
55 static void charsToGlyphsNull_proc(int loops, const SkPaint& paint, const void* text, in charsToGlyphsNull_proc() argument
60 for (int i = 0; i < loops; ++i) { in charsToGlyphsNull_proc()
88 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
[all …]
DLightingBench.cpp22 void draw(int loops, SkCanvas* canvas, sk_sp<SkImageFilter> imageFilter) const { in draw() argument
27 for (int i = 0; i < loops; i++) { in draw()
107 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
108 draw(loops, canvas, SkLightingImageFilter::MakePointLitDiffuse(GetPointLocation(), in onDraw()
128 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
129 draw(loops, canvas, SkLightingImageFilter::MakeDistantLitDiffuse(GetDistantDirection(), in onDraw()
149 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
150 draw(loops, canvas, SkLightingImageFilter::MakeSpotLitDiffuse(GetSpotLocation(), in onDraw()
173 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
174 draw(loops, canvas, SkLightingImageFilter::MakePointLitSpecular(GetPointLocation(), in onDraw()
[all …]
DColorFilterBench.cpp73 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
78 for (int i = 0; i < loops; i++) { in onDraw()
101 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
105 for (int i = 0; i < loops; i++) { in onDraw()
126 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
130 for (int i = 0; i < loops; i++) { in onDraw()
151 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
155 for (int i = 0; i < loops; i++) { in onDraw()
176 void onDraw(int loops, SkCanvas* canvas) override { in onDraw() argument
180 for (int i = 0; i < loops; i++) { in onDraw()
[all …]
DMemsetBench.cpp23 void onDraw(int loops, SkCanvas*) override;
31 template <> void MemsetBench<uint32_t, false>::onDraw(int loops, SkCanvas*) { in onDraw() argument
32 for (int i = 0; i < 1000*loops; i++) { in onDraw()
37 template <> void MemsetBench<uint16_t, false>::onDraw(int loops, SkCanvas*) { in onDraw() argument
38 for (int i = 0; i < 1000*loops; i++) { in onDraw()
48 template <> void MemsetBench<uint32_t, true>::onDraw(int loops, SkCanvas*) { in onDraw() argument
49 for (int i = 0; i < 1000*loops; i++) { in onDraw()
54 template <> void MemsetBench<uint16_t, true>::onDraw(int loops, SkCanvas*) { in onDraw() argument
55 for (int i = 0; i < 1000*loops; i++) { in onDraw()
/external/icu/icu4c/source/tools/ctestfw/
Duperf.cpp351 int32_t loops = 0; in runTestLoop() local
389 if (loops == 0 || t == 0) { in runTestLoop()
390 loops = failsafe; in runTestLoop()
394 loops = (int)((double)n / t * loops + 0.5); in runTestLoop()
395 if (loops == 0) { in runTestLoop()
401 t = testFunction->time(loops,&status); in runTestLoop()
408 loops = iterations; in runTestLoop()
418 fprintf(stdout, "%i\n", (int)loops); in runTestLoop()
425 t = testFunction->time(loops, &status); in runTestLoop()
438 … fprintf(stdout, "= %s end: %f loops: %i operations: %li \n", name, t, (int)loops, ops); in runTestLoop()
[all …]

12345678910>>...33